BlenderNation
It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

17 Comments

  1. Lawrence D’Oliveiro on

    To stop textures becoming “fuzzy” on being scaled up, just turn off “Interpolation” in the “Image Sampling” texture properties panel.

    • I should think so. All skins are lain out in the same way. If you go to textures and open a different skin, you should

      see it in the render.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Share this story: