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About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)

18 Comments

  1. Lawrence D’Oliveiro on

    To stop textures becoming “fuzzy” on being scaled up, just turn off “Interpolation” in the “Image Sampling” texture properties panel.

    • I should think so. All skins are lain out in the same way. If you go to textures and open a different skin, you should

      see it in the render.

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