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Ubershader Material

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ubershader

Matt Heimlich presents an 'Ubershader' Cycles shader.

Matt writes:

I've been working on creating an UberShader in the form of a node group until one is officially added into trunk by Brecht in the next few months. It is based on the Standard shader from Arnold with some tweaks where necessary, and some cool options in the Glass shader for faking caustic and shadow effects without additional processing time.

Included in the post is a full user guide that I'll be updating with pictures and additional info as I can get it ready.

Hope you enjoy!

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About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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