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Studio Pitchi Poy Moves to Blender

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baldy-heights-wall

Israeli animation studio Pitchi Poy has made the transition to Linux and Blender. Sergey Maiorov interviews them at Libre Graphics World.

Gilad Rosenau of Pitchi Poy writes:

My prime incentive was from an economical point of view. It is hard enough to produce an animation feature film especially with an humble budget.

Later I found a great interest in all the philosophical part of this topic – ideally allowing us as the producers to invest all the major funding into the animation itself and less on software and hardware. Awesome!

Pitchi Poy also releases the trailer of their current project, 'Baldy Heights' in this interview:

http://vimeo.com/channels/333309/46563138

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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