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About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-)


    • Chrome Monkey on

      I'm sure that the OSL shader addon to Cycles could improve it quite a bit and give the splash appearance some fine-tuning. Also check out the famous Strawberries/Milk splash videos from Mike Pan, really cool especially considering those were rendered with Blender Internal.

    • I agree, very nice logo animation. The close up on the fruit highlights one of the "flaws" in the fluid sim which is bubble inclusion. It takes way to much memory to get those unstable sticky bubbles to go away.

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