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Cycles: Hair is Coming!

7

HAIR_test01

BroadStu is working on a strand rendering for Cycles...

BroadStu writes:

Hi all! I have recently been working on a patch for strand rendering in cycles. It's still very early and is currently on the tracker to be reviewed by Blender's developers. It can be found here.

There are also a few more implementation details there. Currently, there are plenty of missing features and I wouldn't recommend heavy usage now. It's currently quite memory hungry. This thread is primarily for suggestions, debugging and tests.

It's not had a detailed review yet but if anyone wants to support me or donate to this project then just see my profile or get in touch.

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

7 Comments

  1. Phew, at long last. Hope you can tweak it out enough to surpass BI's. BI's needed of way too many lamps and color ramps everywhere to make it enough realistic. I trust Cycles will be able to handle some of those tweaks automatically.

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