Cycles: Hair is Coming!

HAIR_test01

BroadStu is working on a strand rendering for Cycles…

BroadStu writes:

Hi all! I have recently been working on a patch for strand rendering in cycles. It’s still very early and is currently on the tracker to be reviewed by Blender’s developers. It can be found here.

There are also a few more implementation details there. Currently, there are plenty of missing features and I wouldn’t recommend heavy usage now. It’s currently quite memory hungry. This thread is primarily for suggestions, debugging and tests.

It’s not had a detailed review yet but if anyone wants to support me or donate to this project then just see my profile or get in touch.

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    7 thoughts on “Cycles: Hair is Coming!

    1. Phew, at long last. Hope you can tweak it out enough to surpass BI’s. BI’s needed of way too many lamps and color ramps everywhere to make it enough realistic. I trust Cycles will be able to handle some of those tweaks automatically.

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