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  • BernAr

    Thank you so much for your hard work!

    • Brian Lockett

      Yeah, what he said. :)

  • http://www.youtube.com/onjofilms FloridaJo

    Yes, thanks for fixing the bugs, nice work.
    As a suggestion, some of us get the latest build from BuildBot and it would be nice to know what version this is so we don't double download the same thing. It would cut down your bandwidth as well.

  • http://www.youtube.com/onjofilms FloridaJo

    And by version I meant revision.

  • http://www.drewvogel.com Drew

    It's revision 51232.

    I am very appreciative of the hard work of the Blender team and community. It's an incredible program!

  • Tom Telos

    terminate called after throwing an instance of '__gnu_cxx::__concurrence_lock_error'
    what(): __gnu_cxx::__concurrence_lock_error
    Abort trap

    THANK YOU, gurus, for still catering to those of us Mac fans
    whose hardware is not yet up to 64 bit address spaces!

    However, your current 2.64a (32) doesn't want to launch
    on my OS 10.6.8 3GB Core 2 Duo :(

  • Tom Telos

    OK: Your 64-bit version works for me, after complaining that

    ndof: 3Dx driver not found
    2012-10-12 13:29:15.164 blender[201:903] *** __NSAutoreleaseNoPool(): Object 0x106162ff0 of class NSCFArray autoreleased with no pool in place - just leaking
    2012-10-12 13:29:15.167 blender[201:903] *** __NSAutoreleaseNoPool(): Object 0x10540dff0 of class NSCFArray autoreleased with no pool in place - just leaking
    found bundled python: /Volumes/Data/Tools/3D4D/Blender/BlenderLux0.8/blender-2.64a-release-OSX_10.6_x86_64/Blender/blender.app/Contents/MacOS/2.64/python
    [Lux 2012-Oct-12 13:29:16] Using pylux version 1.1
    [Lux 2012-Oct-12 13:29:17] Installed scene post-update handler

    --but, yeah, it works! And so does LuxRender 1.1! :)

  • polygonesrus

    got it. was so up for it.then the same problems.color pickers acting up.crashing after you run a smoke sim.and problems rendering. there taking a loooong time even on simple scenes.Also, thanks for all the hard work on this release,i'm sure as always,these glitches will go away.just one question though,if i open a build from 2.62 in 2.64a should i expect these types of things.thanks again for all the hard work ,i know its free.Happy Blending :)

  • Ludovic_L

    Even if I am a few days late, but I really would like to thanks the whole Team. You guys are doing really a great job. I'm sure that the whole community is so grateful to you guys.

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