Remember this? GeorgeTheBlenderhead now posted an animated version including a breakdown. Prepare to be WOWed.
GeorgeTheBlenderhead writes:
Animation sequence demonstrating the capability of Cycles render engine built within Blender the "free" 3D software packages. This is a result from 500 samples per frame.
49 Comments
I think this would have a lot more impact if you rendered about 10x more frames.
True... I think it moves too fast. Wondering if details would remain if the animation is slower.
What's the name of that program to slowdown videos? It creates new frames between existing. It's free as I remember.
You mean this?
http://slowmovideo.granjow.net/
Yes thats the best!
Wow! Looks like from a movie! Seriously impressed!
Cycles has something like proxy, doesn't it?`
On second 10, is it intentionally blurred, to show speed ?
The blur is on at all times.
The trees at around 00:10 are higher elevated than the others, hence closer to the camera and appear therefore "faster". And since they rush by so fast, they're blurred more than the other trees.
brilliant - really good - like a helicoptor flypast - could easily be used in a film or documentary like this - love it
Looks impressive but the video is so badly put together. Slower, more coherent camera moves are needed. Lacks the flow due to haphazard cuts. Great stuff though.
yeah nice renders etc. but... 10 sec of render and making a breakdown.... give ME a break.
everyone is making breakdowns recently... just wait when we see a breakdown of 4 sec anim.
Maybe we should make a competiton for the most unreasonable breakdown. for example anim of a falling cube.
Needs to be slower and longer, be much easier to actually appreciate the detail.
Don't mind the breakdown but having credits feel longer than the main video should tell you its not long enough.
Slower, yes, please!!
I agree, the movie is *way* too short. Should be at least 3 times the current length.
Impressive. Congratulations
"Enrico?" The "Enrico Cerica?" I wish I have your production files to make a video out of them like this. ;)
Not much of a breakdown - just a viewport render.
Still, nice environment and compositing.
Yeh right. A more proper breakdown would need to show the effects of color correction, motion blur, and the atmospheric haze, to say the least. But the render time discouraged me to render out the separate passes all over again. Moreover, Agustin's files are already available at Blendswap for scrutiny. And the total production files for this video may become available for download for registered members of http://www.BenderNews.org next week.
Firstly let me say that its really awesome, its really well well made.
But I must admit that even if I have the file I can't use this technique. I do not understand how its done. Could someone give me a clue?
Very well done.
I must admit that I do not understand how they did it. Even if I have the file, I can't find the way to apply the same technique to another project. Could anyone give a clue?
(I wrote a comment for this, and it did not appear when I refresh. Sorry if there's finally a double post)
WE WANT MORE!!! WE WANT MORE!!!
Very very slick. Got to love the power of instancing. Would be brilliant to have a longer sequence to see if it holds up, because, at the minute, if I wasn't told this was a CG render I'd just think it was footage. Can understand why it's so short though, 500 samples is pretty high, but no doubt needed.
that was awesome.
This footage could be used in any big budget movie. The music sets the right tone for the mood too. The WETA and PIXAR people should look at this.
Hey. Please upload it in vimeo as youtube is blocked in our country and I dont want to use youtube as it is been blocked due to a good reason.I have seen the image that is why I am so curious to see the breakdown.Thanks
Use a proxy...
Thanks for uploading. and I know of proxies but wont use them as I said it is blocked for a good reason.
And what reason is that?
Just uploaded the video at: http://vimeo.com/49911843
Can we get a much longer version going on Renderfarm.fi? Then it won't take forever on one poor sap's PC.
Cycles can't work with renderfarm, at least it's not possible with the addon. Tell me if I'm wrong, I'd love to be able to use it.
This is breath taking and Hollywood like type of scene!
Congratulations on your work!
Just Amazing :-)
wonder about render time ?:)
About 7 hours and 22 minutes, using 1344 cuda cores. :)
I'd like to know whether they used the experimental cycles motion blur or motion vector blur. Either way it looks good.
It's really beautiful.
A constructive criticism: in the shots where you're zooming over the trees, a little bit of wind movement in the tree-tops might add that last little bit of realism.
No convincing enough...Sorry :(
Uau! Great work! It is proofs Blender reached a new step at CG Market
This may be a dumb question, but even after downloading the sample file, i couldnt figure out how you made it show only boxes kn the 3d viewport, while displaying the trees in the render? I found the trees used for the particle settings, and they are simply boxes until i go into edit mode, where i can see the structure?
I'd love to use this strategy on a couple videos im working on if i can figure out how to display empty boxes instead of trees when editing, which drastically slows everything down right now.
Please help :-) ill try to upload a couple videos of my work when finished too.
Object propreties-->display--->"Bounds"
Oh man, totally forgot about that...Thanks!!!
I just want to know how to cook juicy chicken.
:D it reminds me of jurassic park, love it
WOW!! that is a really constructive comment.
It looks great, yet I can still see that all the trees are essentially the same. Why not use several types of trees and spinning them around randomly so tthey don't look identical?
OK, first of all, I'm very amazed at the photo-realism of this. It's extremely detailed. But I've realized that breakdowns tend to just be fading from wireframe to full render for each shot. To me it's pretty obvious what the wireframe would look like with out the "breakdown". It just seems pointless unless you go more in-depth.
So these are actual 3D modeled tree's right? Not transparent PNG images as billboard objects?
Look closely and you will notice the instances are boxes, not squares, indicating these are not pngs.