BlenderDiplom interviews Francesco Siddi about his work on 'Tears of Steel'.
Gottfried Hofmann writes:
Francesco Siddi was 3D artist and animator for the upcoming Open Movie "Tears of Steel". He is also in charge of the project's website and created the skin for the official Blender Wiki. BlenderDiplom talked with him about the pipeline, the openness of the project and how they handle criticism from the community.
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9 Comments
WoW! Looks just like a photograph. I'm impressed.
Awesome hair strands!
I am now confused..
Almost looks human...
How did you get the hair particules to render in cycles !? X-D
jokers!
!! How did you get the hair particles to render in cycle !!?? X-D
That's the most amazing 3D face I've ever seen!
All the comments are about my face! I'm impressed.