It looks like you're using an ad blocker! I really need the income to keep this site running.
If you enjoy BlenderNation and you think it’s a valuable resource to the Blender community, please take a moment to read how you can support BlenderNation.

Blooming Rose

By Josh.

Josh writes:

Hey guys, This is an animation of a rose blooming I made in blender. It was rendered in Cycles at 100 passes per frame (about 2 minutes). The total render time was around 8 hours.

The whole animation was driven by a lattice modifier and shape keys. After I finished modelling the rose I added a lattice modifier over it all. I then added a couple shapekeys to the lattice so that one was a half closed rose and the other was the full bloom. After adding a few key frames to the shapekeys the animation was complete. The stem also used a shapekey as well. At first I was just going to do a still render of the rose, but then decided it would nice to have a little bit of movement going on.

6 Comments

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Share this story: