APC v2

By Yazjack.

Yazjack writes:

I fixed that ridiculous amount of textures, there is just 22 now ~230k poly including SubSurf.

Also fixed textures themselves. There was a lot of texture painting involved
Some tweaks to the model and scene, composition is also new.

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    10 thoughts on “APC v2

    1. All right, blenderheads, what are you waiting for? Breakfast in bed? Another glorious day for Blender! A day with Blender is like a day on the farm. Every meal’s a banquet! Every paycheck a fortune! Every formation a parade! I LOVE Blender!

      Sorry. Just had to…

    2. haha This can easily made unmoveable by jamming the tires with a self unfolding device between tires and chassis.
      But i would be happy to be able texturing that tear and wear so well, mostly if it goes around edges. Where it should be looks to be easier. If usage is sophisticatedly thinkered.

    3. For real…blenderswap with these kind of models is becoming premium! wouldn’t mind seeing a game with this model as a protagonist! very cool and what i like the most is the imperfection details!

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