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Minecraft physics

19

By Kriss Berzkalns.

Kriss writes:

I am already 10 months into Blender, and its awesome! I made these animations in between other things mostly to take my mind off of bigger and more tedious Blender projects. I chose this theme because it could be relatively quickly done (textured cubes on the most part) and that it would be easier to calculate physics for those shapes and I simply wanted to get more familiar with physics and constraints in Blender, Enjoy!

19 Comments

  1. Fun. I liked the way there was slow-motion whenever something got hit. My favorite was the one near the beginning when the character got hit and flipped over.

  2. Interesting tests, felt a little sorry for the characters, they really took a pounding. Beautiful music too.

  3. Awww. I sorry for Steve getting tossed around like that :-) I was hoping to see your version of a creeper exploding.

    • Kriss Berzkalns on

      I didnt use particles, those "Steves" were just copied a lot of times, the video is still nice though :D

    • Kriss Berzkalns on

      I ran the physics in the game engine and recorded them (little checkbox in the "game" tab) , and then it is just a regular keyframe animation :)

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