Creating a Tornado with Particles and the Smoke Simulator

It’s tornado time!

Jonathan Williamson writes:

This Blender tutorial will take you through the complete process needed to create a destructive tornado with Blender’s smoke simulator and particles, complete with flying debris.

While watching this tutorial you will learn how to setup a smoke simulation that is controlled by particle movement, how to influence the particles/smoke with multiple force fields, how to make an object break apart in the strong wind of the tornado, and finally you’ll learn how to render the tornado with a Volumetric material.

Link


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Thanks!
  • Hamed Haghighi

    WOW, many Thanks.

  • threedee

    Incredible

  • Kirado

    Great Tut

  • Tomket7

    It’s brilliant :)

  • http://www.facebook.com/people/Béla-Szabó/100000198577059 Béla Szabó

    Great job! Thank you for the tutorial :)

  • http://MacroManJr.blogspot.com/ Brian Lockett

    Heck, yeah!  Was waiting for this one!  Thanks much, dude!

  • Genscher

    I just fixed the “reset particle lifetime to 1″ bug in svn. Thanks for reporting :-)

  • matty686 sisters of the wind

    ah finally my own tornado