Creating a Tornado with Particles and the Smoke Simulator

Jonathan Williamson writes:

This Blender tutorial will take you through the complete process needed to create a destructive tornado with Blender’s smoke simulator and particles, complete with flying debris.

While watching this tutorial you will learn how to setup a smoke simulation that is controlled by particle movement, how to influence the particles/smoke with multiple force fields, how to make an object break apart in the strong wind of the tornado, and finally you’ll learn how to render the tornado with a Volumetric material.

Link

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