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Tornadoes

47

By Tom Walks

Tom writes:

The smoke resolution is set to 64 (division), with high resolution set to 3. A little more than an hour to bake, 4 to 5 hours to render the whole video.

Made with Blender 2.62 and Smoke simulator.

High-res image available here.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

47 Comments

  1. DAM ! Very impressive, Blender really has lots and lots of potential....extremely well done. I can see some upset faces from Houdini users ! GREAT Example to show off Blender capabilities :)

  2. Chando Martis on

    It looks better than the Twister movie.
    And to thing that Autodesk was announcing smoke pluging that will cost $20k !!

  3. Kirill Poltavets on

    Crap! I don't want to be there :D))  Looks really awesome!
    Music track was picked up like a master, it gives some evil fun to this show...

  4. Really great animation work, and excellent sound track as well. I also watched some of your other videos... very well done, and some actually scary ! The one in the bath room gave me the goose bumps !o) Congratulations !

  5. 'Elemental Twister'..the movie.

    Very nice work!
    I request a ice/snow twister, rock twister, and last but no least (my personal favorites), a bacon twister! Thx!

  6. Thank you everyone, thanks to Blendernation and Bart for sharing this video here :)
    I will release a tutorial very soon.

  7. Amazing work Tom!!! i think what sells it isnt so much the tornado its self, its the environment, the rain, the camera movement, and everything else.

    Great job, im looking forward to a tutorial.

     I hate to have to take away from Toms amazing work.  
    However, all you people saying autodesk and houdini users will be upset... Houdini has a completely different workflow for creating effects like this. people use houdini and autodesk because they have much higher requirements than blender can provide. Blender is not aiming its self at the Feature film market of 100+ employs.

    Blender is amazing, but please stop this blender snobbery of saying its taking over every other piece of software, because its not.

  8. Awesome vid! Fire tornadoes FTW!
    (But the other 2 'realistic' ones, don't really seem to blend into the surroundings, I mean, slightly other colour, and the sand tornado doesn't suck up the surrounding sand :(, okay it is ver hard to make, but still...)

  9. Very, very nice result. How did you keep the funnel that stable? Is the tornado core mesh based with a volumetric material? Good job!

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