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Rendering a Sports Car in Cycles

10

blender_rendering_cycles_car_part02_feature

Learn how to render a realistic sports car in this 2-hour videotutorial by Blender Cookie.

Jonathan Williamson writes:

This tutorial will take you through the complete process needed to render the sleek sports car you see below. Using a provided, fully modeled sports car you will learn many tips and tricks for rendering in Blender Cycles and for creating Cycles material shaders. This is an advanced tutorial but even intermediate users ought to be able to follow along if you pay close attention.

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10 Comments

  1. I signed up to Blender Cookie for the cycles Interior tutorial for last month, but one thing I don't like about these tuts, is the size of the vids - they're so damn BIG. 300/400MB plus - I know that it's nice to have clear to see vids, but I've managed for the last few years with low quality ones, I can still read the text in the dialgues, even if I have to pause the vid for a second. I just don't have the bandwidth per month for this size of file :( - I only have 7.5 GB per month.

    After moaning for a moment, nice Cycles render though and I love the car paint shader ;)

    Jay.

  2. Christos Georgakas on

    Cool tutorial! sometimes i love to play with material and light in cycles scenes! i love real-time preview!

  3. I'm a maya user but I'm more and more into learning blender, especially for Cycles and compositing that I find really cool... and this tutorial is really great! Thanks for making those very long tutorials for free.

  4. I love this video series here.  When it comes to using the compositing side of Cycles, I fall kinda flat, and I'm glad Jonathan is savvy with the compositing side of Cycles and simple in the way he explains it.

  5. Great tutorial.  thanks for making it available.  I learned a lot about compositing from the BlenderGuru but nothing about material nodes. I really appreciate all the detailed explanations you provide about the node set ups.  Again, really great detailed tutorial.

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