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Sweet Home - Making of

I featured Adam Liska's 'Sweet Home' as a header yesterday (see the headers archive). Here's a short 'making of' video.


  • Brian Lockett

    Nice result!  Thanks for sharing!

  • Adam Liska

    Wow, thank you once again Bart :)

  • Guest

    Wow, this video impressively shows how compositing can improve a scene!
    Great result :)

  • Guest

    I know this song..., even though I haven't watched the movie its from :S
    For some reason I associate this with an animated video of a bunch of marbles bouncing around and making music by hitting instruments. I watched that video YEARS ago, but never found it again on the Internet. I think the song there was the same, or similar, not shure. Anyone know this video :D

    • Greg Zaal

      Ah I remembered that too!

  • Julian

    The vignette effect is a little too strong for my taste, but apart from that it looks really decent.
    I wonder what the "cinematic effect" was? Looked just like some further colour correction to me...

    • Zecc

       Thank you for writing the exact same comment as I wanted to post.

  • Fredrik

    Excellent work!

    Guest: You´re thinking of "Pipe Dream" by Animusic.

  • Guest

    Frederik & Greg Zaal:
    thank you both that was the video i was looking for :) It's awesome!

    but now that I watched it the music no longer seems soo similar to the song from this video :D, I guess its because I watched the video a long time ago.

    • Guest

      btw. in the end of "Horton hears a who" there is a similar scene with music created through a chain reaction.

      to get not too much off topic: I like the effects, the vignette is really strong, but good for the athmosphere, (my opinion)

  • Dgkill

    Nice work!

    Can anyone tell me how to achieve the fog effect? I'm looking for a tutorial if anyone knows of one...

    • Utopia780

      Watch part 6.

      Thank you Greg Zaal!

    • Jerry Perkins

       you can fake one by adding a normalize node onto the Z pass then put a mix to the initial render and leave the factor of 1
      so the image result is while
      and use that with a crop node set to relative with 1 for top and bottom initially
      try to lower the values of the y or something until you have half the screen black and half white.
      add a gausian blur node and blur it like 250 pixels on the y axis.
      then from there take the result and multiply it against the zpass. by using a value of 1 for the factor you cut away the top part of the fog.
      you could also hook up a coloramp and use that to control the intensity of the background reach if youre clever.
      give it a shot mate.

  • Karlis Stigis

    It was better without color correction and vignette. 

  • 8-bit

    Nice rendering - I also prefer the tone before the color correction, but still looks great!

    Excuse my ignorance, but exactly is 'clay rendering'? Is that an AO pass?

  • Christos Georgakas

    I was hoping for a real making-off :) one more vote for the rendering before the color correction (seems burned to me after the cinematic look)

    8-bit : clay rendering is rendering the whole scene with one material most of the time the application default material in order to tweak the lighting.

    • 8-bit

      thanks for the info!

  • Kirill Poltavets

    Adam, it's awesome! Can you render a very short movie?... walking around the house....

  • Spearquest

    Thanks for this, Bart. As a newbie, it would be helpful to see what exactly the "cinematic effect" is for/does and how you did it.  It would also be great (as a newbie) if you ever decided to put out an actual tutorial on how you did this. Appreciate your post!

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