The LuxRender team has released a major update.
Surprise! Here is a brand new release candidate and we decided to jump the version number to 1.0 to emphasize the fact that LuxRender is a production ready application as is constantly demonstrated by the various artists using it. It still has a few rough edges that we’ll try to polish in the next few weeks to get the best final possible. To meet that goal we await your feedback.
We are bundling SLG (Small Lux GPU) with this release because it is lightning fast and pretty usable even with its highly experimental status.
Thanks to all those who have made this release possible, especially new developers who have joined the team since the v0.8 release.