QUIT BLENDER (or die!)

The Mango team has completed their first milestone: a five-day workshop in which they created a short film based on a script by Ton.

Ian writes:

BAM! Here we are, the finished kickoff film, only 5 days after starting.

Is it perfect? Nooooooo- we’d tweak this thing forever if we could- but we finished all the big stuff, and made a short film!

Today was a day of last minute tweaks and battling the render farm. At one point we had every computer in the place up and running rendering shots, along with the render farm. I suspect we would have been rendering on folk’s cellphones if we could.

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    73 thoughts on “QUIT BLENDER (or die!)

    1. Looks great, I can definitely see where we are going to need some better fracture tools and whatnot in the pipeline for a true short film though.

    2. hahahhahha…..

      LIke this Video Commercil, Blender will be build whatever poeple needing..

      HIhihihi….

      when it is True, L3clara’ s right….

    3.  The video obviously shows that Cycles needs shadow pass and Blender really nice demolition simulations. The movie itself is a good exercise and nothing else I guess.

    4. Heh. I realize I have never, ever, ever, used Blender’s official shiny Quit feature. I liked the hunted-by-drones sequence most, especially the final stop-turn. The most distracting technical aspect is the jump in color between the indoors/outdoors shots. 

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