Visualize Photography Lighting Setups in Blender

Patrick writes:

[…]Having a reference for how the contribution of different types of light will affect the final outcome is very handy for me. I’ve seen people who have taken the time to setup lighting diagrams where they will modify a given light for direction/angle, and cycle through many possibilities to help as a reference (Here is one cheat-sheet from DIY Photography).

This is nice, but what if I wanted to visualize the effect multiple lights will have all simultaneously? I guess I could go and shoot every, possible, variation, but I am really lazy. Plus, I don’t have access to a model with the patience to sit there while I fiddle with multiple lights, multiple times.

It occurred to me that I already had a great tool for doing this visualization already installed on my computer. That tool is Blender 3D. I already had been using this open source 3D modelling tool for some time, and was familiar enough with it to be comfortable emulating my lighting setups. All I needed was a good model.

Infinite Realities released a full 3d scan by Lee Perry-Smith that was graciously licensed under CC-BY. This gave me a full 3D scan of a head & shoulders with the UV maps already created for textures, and a normal map to use for bumping. Perfect!

I loaded up the model and textures, and proceeded to create some lights in Blender that would mimic lights I might use in the real world.

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