This is for new Blender users: did you know you can easily change (and store) the Blender color set?
Sazid Al Rashid writes:
Hello Blender folks. Today I am going to show you how to change the theme of your Blender 2.6x with the pre-loaded themes inside Blender. Many of you may know about this feature already, but some do not. This tip is for them.
Link
26 Comments
This is one thing on Blender I'm really good at.
In 2.4 you could save your own themes.. good times..
Themes were never taken off.
I used to use Silo heavily and one thing people always raved about Silo was the ability to change colors of your theme. Honestly, I don't know why anyone would bother. It's one of those things that just seems more like a pointless exercise. I'm there to work on a model/scene, not see how nasty green and yellow I can turn my software.
But I'm also a grounchy old man ...
A simple Blender feature on my wish list is that several of the commonly available themes could be built into the program. One could then simply switch between them as per personal preference and situation. It is my current understanding that one must search and find the ones he likes on the Internet and then install them.
You already have a choice of five or six presets in the user prefs.
Sorry, I checked a little and I couldn't find some presets for themes.
I'd really like to have one "darker" version I've seen used in some CGcookie tutorial, that would be great.
Cool post. One thing that I've wished for years is the ability to change the colors universally. In other words have the option to change all windows header colors at once or all window backgrounds etc... It would save a lot of time!
It may be rather straightforward to write a script to handle that, given that every Blender property is now accessible by Python?
Unfortunately I don't have the time to learn python, sigh.
Maybe you can convince someone else that this is a cool feature to have, and have him/her build it?
Kahn Academy teaches Python pretty quickly in their Computer Science section, just a consideration.
Kahn Academy is awesome, but it can't give you extra time ;-)
here you can find a bundle of themes in a tar-file:
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Interface/Themes/
Copy them into .../scripts/presets/interface_theme/to see and select them in blender.
Thanks!
Great Olvr79! I got the Zbrush theme back. :)
I find the customizable blender color pallette very useful especially when working over live footage as 3Dviewport background.
I would like to take this opportunity to ask a question regarding the interface incase someone reading might have an answer. Is it possible to switch off the dotted circle that appears around an object with physics properties? I have posted this question in other forums but never got any reply. I'm still hoping that I'm just missing one magic switch to do this.
nope, its always on. adding these options is easy but we try to avoid too many options, why would you want this?
Hi Campbell
While I was working on Crumble! I encountered some difficulty doing selections because of the high number of objects with physics properties in close proximity to each other. I had to zoom in very tightly to capture a specific object in the mesh of dotted circles.
It would also be great to preview the animation in opengl render without the clutter. I want to include the opengl render in the breakdown I'm prepping.
Attached is a 3d viewport frame grab.
Crumble! link for reference - http://www.blendernation.com/2011/12/13/crumble/
I would also like to take this chance to ask you if the wireframe thickness in the 3D port can be controlled.
@realitivity,
Not quite what you are looking for but may help.
* Ctrl+RMB selects based on object center, might help in these cases.
* You can disable all this extra lines by going to "Display" panel and selecting "Only Render", this was specifically added for opengl render.
Ctrl+RMB does not seem to differ with using only RMB, don't know if it's because I'm on OSX.
"Only Render" doesn't really work "correctly" for this particular project because of the way I used drivers to control the renderability of the pieces.
Anyway, I guess except for the rarity of having too many overlapping objects with physics, the need for the disable button is trivial.
Thanks Campbell.
Unfortunately, you can't change the color of unselected f-curves. The default is a dark grey which is just about impossible to use, won't show with a light OR dark background. ANYONE know how to adjust those colors??????
Why isn't Blenders default Ubuntu Ambiance? It really adds a degree of professionalism and polish to Blender. The gray is dated. I bet if more people knew this theme existed they would vote for a new default. To the developers: How about a vote for a new default theme? A marketer told me presentation is everything. I have to agree.
BTW Blender 2.6.2 is fantastic. How about a new image?
Hehe, the ubuntu-theme does not match my taste. I prefer all the grayscaled themes :). Jedem das seine.
I think the point of the neutral grey is to not be distracting so that you can focus on the task at hand.
Looking at the example themes from the pack, they're either too bright or too dark to allow me to concentrate.
If the Ubuntu Ambiance theme was default I'd have to spend hours getting rid of it to get back to a neutral grey.
Hey I made that theme! Thanks for the compliment!
-ike