For those wanting to create realistic jewellery in blender and cycles, a new tutorial by Alex Telford is available on 3D World Magazine! There is an in depth text tutorial for those subscribed to the magazine, however I have also created an equally in depth video free to view online with accompanying source files.
This tutorial is split into 6 movies and you can also download the Blender scene file.
Blender has long been regarded as fantastic modelling software, with a terrible rendering engine. Well not anymore thanks to the new cycles rendering engine.
Cycles is like the baby brother of Octane Render, and built directly into blender. So it’s no surprise that it comes with the same high quality and realtime rendering we have come to know and love from these GPU powered unbiased renderers. However, there are some drawbacks. Cycles is still well under development and is yet to support some features. One of these is light splitting, or how light produces different colors when hitting angles like those in diamonds.
In this tutorial you will learn how to quickly model a fine gold chain using modifiers, and manipulate it to write a message or symbol. Next we will look at easily creating gold and silver rings, with physically accurate diamonds using some simple techniques to fake light splitting. And finally, we will bring the render to life using HDRI lighting, and finish off with some color grading in the compositor to set the mood.
For all the videos go to the 3D World website.