Better and faster Booleans? HALLELUJAH! That only took, what, 10 years? :) Oh, and and a port to Android is in progress.
Ton Roosendaal writes:
Hi all,
Here is a summary of topics for today’s IRC meeting.
(irc.freenode.net, #blendercoders)1) Blender 2.62 targets
- Current targets.
- Longer names for Blender data made it in svn last week!
- Bastien Montagne: Fix for posing, related to hinges or special restricted relationships. Needs testers!
- Sergey Sharybin: Carve branch (much better, much faster booleans) is ready, can go to svn this week.
- Brecht posted cycles roadmap update on code blog. Further all goes according to 2.62 plan!
2) Other projects
- Alexandr Kuznetsov started a wiki page to monitor progress for Android porting.
- Campbell mentions SDL is ready for Android, he added SDL support in our GHOST library for that reason (= low level OS, window, drawing and input handling).
- Interesting opengl-openglES wrapper.
- Luca Bonavita heard Freestyle integration (non-photorealistic render) might be near (2.63?). People try to convince Tamito to finish it up. Question is then where to put Freestyle docs in wiki.
That was it, short meeting!
-Ton-

