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Creating Rudolph the Red-Nosed Reindeer

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In this 3-part Blender Cookie videotutorial by David Ward, you'll learn how to model, texture and fur (is that a verb?) Rudolph!

Creating Rudolph the Red-Nosed Reindeer – Part 1

Description:

In this Blender 2.6 tutorial, we start with a cube, and box-model out the head and face of a stylized cartoon reindeer, using the mirror modifier, sculpt tools, and various editing techniques to get the desired result. After reaching a stopping point on the head, we go on to start the body, which will be completed in Part 2.

Creating Rudolph the Red-Nosed Reindeer – Part 2

Description:

In this Blender 2.6 tutorial, we finish the modeling of Rudolph the red-nosed reindeer that we started in the first part. After the modeling is complete, we proceed to add seams, unwrap the UV coordinates, and then go on to paint the texture map using the Texture Paint tools.

Creating Rudolph the Red-Nosed Reindeer – Part 3

Description:

In this Blender 2.6 tutorial, we give Rudolph some Particle Fur! Using the Particle Edit Mode, we use the comb and length tools to make the particles look like fur. Then we add a basic rig with IK chains on the legs so we can pose the little guy and take a nice render. After rendering, we go into the compositor and single out the red nose via a Material ID, and give it a glow effect.

 

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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