Tutorial: faking Depth of field in photos or movies with Blender

Manuel wrote a small tutorial on an interesting technique to bring DOF to images afterwards by rebuilding the scene roughly in Blender and using the Z-Depth and Defocus node to more precisely blur the parts of the image which should be out of focus.

He notes that this will get very interesting when also the internal camera tracker (Tomato branch) is merged into Blender

Link: http://manuell3d.wordpress.com/2011/10/01/fake-dof-blender-study/

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