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About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

14 Comments

  1.  Using Cycles myself, I`m not astonished by the render. I do more complicated scenes though, and using only CPU it takes quite some time to get a noiseless scnene.

    • Render like this took one or two minutes, but you are right - bouncing light that has to come throw small window into interior takes time, but I don't know any faster CPU renderer that can do better job in this (like) realistic way (cycles is not going to be precisely physically based renderer). But I have to admit I have no too much experiences with other engines.

  2. Stunning! That 'damaged' version looks very realistic indeed!

    I can't wait for the official 2.61 Cycles release, since that's when I'll start using it!

  3. I'm w/ Marc on this. Perhaps it should read, "An amazing photographer photographs a toy helicoper."? :-) Kidding aside...very nice renderings! Hope to see more of your work!

  4. And how not to be excited about Cycles? I still cant believe this quality renders are coming from very unfinished renderer. Mad skills - both who did render of a helicopter and who is programming that renderer.

  5. Thanks for comments :) 
    Guys go to render, it's "amazingly" easy to work with. Setups for materials like these are really for beginners.
    All the glory goes to Brecht's Cycles. 

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