Blender Developers Meeting Notes, August 21, 2011

Ton Roosendaal writes:

Here’s a summary of today’s topics:

1) Blender 2.59 status

  • Release reports are all good, no showstoppers really, so not an ‘a’ release needed (yet?)
  • OpenCollada compile fails on Linux Fedora.

2) Blender 2.60 planing

  • Release cycle proposal approved. Thomas updates the doc. (summary). (Martin Poirier amendment will be added “first week of BCon1, only module-owner approved fixes”)
  • FFmpeg 0.8 migration will start.
  • Pepper branch: work on sound and animation system could go in, other branches probably too (motion capture file import, GE animation, Collada work). Proposal is to give at least a week everyone time for code review, via online codereview. Brecht & Campbell will help too, especially when reviews lack next sunday.
  • Peter Schlaile’s branch on Sequencer Proxies approved, can go to trunk
  • Cycles render engine and Motion Tracking (tomato) is for 2.61.
  • Particle 2010 branch: approved. (Framing/looping feature hidden for now).
  • Other branches? Can people who added their branches ready here report if things are ready for final review? (See overview).
  • Schedule proposal for current release cycle:
    • BCon1 is now.
    • BCon2 start: 1 sept (final targets for 2.60 defined)
    • BCon3 start: 22 sept (branch mergers final)
    • BCon4 start 2 oct (testbuild, fixing only)
    • BCon5 start 9 oct (svn frozen, release a few days after)
  • Git discussion: we’ll happily await a proposal, with a plan for how and who will tackle the tasks, keep history and SCM browse, what consequences would be for non-git experienced developers, why not Hg, like that.

3) Other projects

  • Ton reports Development Fund is reaching 1000/month. Will contact Jeroen Bakker to discuss OpenCL compositor project completion.
  • NVidia mailed as Siggraph follow-up, to support Mango project & developers with high-end cards, including Tesla. With AMD/ATI an appointment has been made at IBC conference Amsterdam (early September). Cooperation with Intel OpenGL team will be set up too.

4) Google Summer of Code.

  • Official “Pencils down” is Monday aug 22! Best GSoC ever! Not every student is finished though, but there’s general interest to continue after the deadline too.
  • Students who want to get their work in 2.60 can discuss it with mentor how to prepare submission.
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