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Drone II

16

This short animation by Studio Datdatdat (Andereas Fischer) shows off some really cool abstract motion graphics.

Andreas writes:

All around procedural shaders built with the Blender node material system. Particles & post done in After Effects.

You can find stills from the video at the Studio Datdatdat website.

 

16 Comments

  1. Thats wonderful. I like the others at the Studio Datdatdat too. Is there a screen saver version anywhere?
    Thanks for sharing.

  2. Quite vivid and fluid, great layers!
    I love the bubbly-oily colors near the end. It shows procedurals can still give fluid simulations a run for its ram.

  3. so nice >>where was blender used exactly??

    @duncan yes others are nice too ... Egyptrixx Was selected as Vimeo Staff Picks ,,i remember

  4. I like it for the simple reason that not everything needs to be real, or pushed to a finished product.
    Its experimentation for the sake of learning how to make something beautiful, abstract yet functional /if/ you can imagine it to be.
    3D is meant for this sort of thing...everything else might as well be photography.

  5. @Yudhir - i used blender for the landscape / fluid in the 2nd and 3rd shot.
    @ Jonathon - I am interested in semi-autonomous / generative systems and the idea of ever-changing procedural landscapes. I created a node setup with a displacement modifier which constantly changes.
    @Drew - Thanks, I second that.

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