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The Treacherous Tarmac

17

Another hilarious 2D animation by Albinal:

Albinal writes:

I’ve just completed another animation for the Keep Your Wheels project. ‘The Treacherous Tarmac’ is the third installment in the series and deals with the issue of road surface conditions.

Bristol City Council’s Tom Southerby said “Our aim was to educate young moped riders, living in Bristol, about the dangers of various road conditions such as oil spillages and weather conditions. We commissioned Ian to design a fun, engaging and humourous short film as his original, off-the-wall style is perfect for our target audience.”

Do you doubt this was done in Blender? Here's proof (click to enlarge):

Link

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

17 Comments

  1. Why using Blender for an animation like this? I mean, which are the features that motivated this? Or was it because you knew how to use Blender better than other similar apps, hated other animation applications, just wanted to try making a 2D animation with Blender, or there was some license/pricing issue?

  2. Thanks for the nice comments. I've been asked about doing a tutorial before and it's on my list!

    All of this stuff is basically images mapped on planes... then I just animate the planes. However, I haven't been able to map a texture on a plane for ages so I always import from a previous project. I need to sort out some of my strange habits so that people will understand it... plus I'm not on 2.5 yet.

    For those that are interested I'll try and put up a blend file of one of the scenes on my site either later today or sometime over the weekend. I'll stick it on here: http://www.albinal.com/wp/2011/07/the-treacherous-tarmac/

    Thanks!

  3. @ROUBAL: I took it offline for now; I think there was a clash between that plugin and some other stuff on the site and it allowed people to edit each other's comments. I'm cleaning up a lot of stuff right now, and should have a new, basic template ready soon. THen I'll bring this feature back.

  4. These cool characters and narration in your videos are just brilliant!
    Really love all the detail on the backgrounds, the beautiful textures and colors are spot on.
    Also the quality of dubbing and sound effects is great in each video, do u get professionals for the narration or record all of it yourself?
    Are all these things handdrawn or do you prepare stuff in 3D.

    I love these animations, great humour, delivers the message and is just fun to look at. Could watch this stuff for hours:)

  5. Thanks again. Here's some more answers...

    I record the voice-overs myself. It's more convenient and, I guess, cheaper! I use a Blue Snowball and usually hide under a blanket. ;-)

    http://www.bluemic.com/snowball/

    The vocals usually need tidying up... and I use Adobe Soundbooth; compressor and mastering effects.

    I get practically all SFX from here; http://www.soundsnap.com/

    I try and hand-draw as much as possible. Although these graphics are vectors. I use Illustrator but I'm not a huge fan of the live trace tool so I "trace" over the top myself by hand. You can see a break down of one of the graphics here: http://www.albinal.com/wp/2011/01/keep-your-wheels-illustrations/

    @Lars Yes, I use the z axis... sometimes opting for an orthographic camera to keep things flat. However, I also use a perspective camera as I like the 2.5D look too.

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