Kinect / Brekel BVH import to Blender 2.57b

Nigel writes:

‘I filmed this pupil of mine, Vassilis Y., with a Kinect and with a regular camera. The Kinect was connected to a PC running Brekel Kinect v0.48. Then imported the BVH file into Blender where a specially prepared Biped armature was waiting (with an armature to match the Brekel import – same bones, same names). Then, in the action editor, I attached the animation action to the Biped armature. Then in Blender I used the video sequence editor to combine the Blender scene with the imported straight video (using an Alpha Over strip). Thanks, Vassilis.’

Brekel can be downloaded at http://www.brekel.com/?page_id=160, so if you have a kinect, you can start doing your own motion capture!

 

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