Sintel ‘Lite’ – Character file for testing / learning

Ben writes:

The idea is pretty straight forward – I’ve edited a ‘lite’ version of the Sintel character file for testing and learning purposes. As it was on the DVD, sintel.blend opened in 2.56a (trunk, not render branch) and re-saved came to about 71mb. There was also about 1.25gb of textures, mainly from using .png files for the film. It was not a particularly friendly size for downloading, copying and generally moving about the place for a single character. I know some characters get far more complex in the industry but with the range of Blender users worldwide and their respective internet access and hardware it wasn’t all that nice to leave it that way. I remember studying the Proog file inside out from the first Open Movie project, so I get that this can be a valuable thing for the community.

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