Using an iPad as a 3D Input Controller

Here’s something that caught my eye: using an iPad as a multi-touch input controller for 3D modeling. Can someone hook that up with Blender, please?


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Thanks!
  • http://www.colinlevy.com Colin Levy

    Whoa. We’re living in the future, man!

  • DimitrisC

    You could also use Kinect for that. Imagine how sculpting with such tools will feel like!
    Example (not mine): http://vimeo.com/16818988
    EDIT (from description) : The code is under GNU GPL version 2 or 3.

  • http://srge.de mastafrog

    Some time ago I had also some ideas for iPad with Blender. If you checkout the Making of Avatar on youtube you will see that James Cameron used some sort of virtual/analog camera to make virtual cams to act more in natural, handycam way. I think that after this bridge here was made, there are no big problems finaly to realise it. (Ok, of course besides the v-signal syncing between devices =)
    unfortunately I have no time right now for such things, but if someone would like..

  • http://www.rgbk.org Wray Bowling

    Since last year when I spoke on digital puppets at blender conference, I have been trying to do this!

    The real key is the connection of 2.5′s RNA to OSC. I think that’s sufficient enough for now.

    Fabian Fricke helped me realize that feature, and in its very early stages it works http://vimeo.com/13717513

    Just imagine that combined with TouchOSC and you’ve got the right idea.

    What those parameters are that are actually being controlled though I contest should be much more meaningful and interesting. And though I *did* buy an iPad, I can safely say that a big flat surface is not the end-all device for getting multiple simultaneous granular inputs because people like to interface with hardware in a lot of different ways, and really — if you’re trying to watch the computer screen (ie, Blender) for the conversion to animation you need something that is easy to understand without you looking at your hands. That’s why I chose a game controller, personally. But the iPad is great for sliders and dials and readouts (OSC goes both ways) of information. It’s all stuff I want to do.

    If this one video has sparked the interest of any developers, I think they should talk to Fabian and myself. I can tell you first hand that OSC+2.5′s RNA would be FANTASTIC and darn it if I could only get it to work I could show you why in so many ways.

  • Nemesis

    Get this working and Belnder will get very interesting indeed.

  • TomsT

    The iPad as a 3D controller seems like a contradiction in terms.
    There are numerous true 3D controllers out there that speed up working in 3D and some support Blender (SpaceNavigator does I think).

    Even if a PDA-like device were an option, I would prefer a Linux-based or other open-source system over the choking lock-in that Apple offers.

    Even better: can’t we design the ultimate 3D-controller for Blender as an open-source hardware project?

  • http://www.bespired.nl joeri67

    @mastafrog
    Using an iPhone as 3d orientation is a cool idea.
    Rather expensive though, and not very handy when getting a call during shoot. ;)

    And using a 600,= device as an input device seems a bit over the top to me.
    Cool looking and pushing frontier barriers , but, you know, also useless and pricy.
    Fun when you need to clay a 5 blobby blob.
    The conversion from 2d to 3d does not seem to get easier with this.
    The 5 dots seems to stay on the same 2d plane. That interface needs a lot of work until it get usefull.

    I rather see a virtual keyboard ( hotkey preset pad ) on the iPad, or even a numpad on my touch for my laptop.
    Who-s up for that? O wait. http://www.2dayblog.com/2008/11/20/turns-iphone-ipod-touch-into-numpad-for-your-notebook/
    With maybe a history on screen or even macros stored. something like http://www.edovia.com/touchpad but with the keyboard layout for 2.49 / 2.55 and with configurable macro keys. There seems to be space left for often used keys and history listing and … stuff.
    But only if you got one, I’m not going to buy one for it.

  • http://www.raubkopictures.de/ Scott

    TomsT: Maybe via Android?

  • Biel Bestué

    Why not instead of giving so much propaganda over the products for apple, give instead a look to this: http://www.kickstarter.com/projects/mgreen1992/aspectus-the-open-source-viewfinder-tablet , those guys need the support for creating a first prototype, please guys give support them either with money or ideas!

  • bo

    Why stop at two dimensions for input? I’m picturing a pressure-sensitive clay-like substance or assembly that would feed the 3d information to the computer. Maybe such a thing exists already.

  • Moolah

    Woah! I want 3d printer now! ))
    I hope that 3d printers’ prices will become lower than 1000$ and materials will become cheaper.

  • http://libregraphicsworld.org Alexandre

    @Wray Bowling

    Hey, mating OSC to Blender sounds like fun, coz it means there could be more devices plugged to Blender. Think monome, novation launchpad…

  • TomsT

    @Scott
    As long as Google isn’t going to meddle, okay.

    @bo
    I totally agree. Even if it doesn’t exist, I believe it could be done…

    @Moolah
    Won’t take more than a few years. And some open-source hardware 3D printers are cheaper than $1000 already!