Rendering Elephants Dream in Stereoscopic 3D

Wolfgang writes:

I’m currently working on rendering Elephants Dream in stereoscopic 3D – in Digital Cinema 2k resolution!

Do to this I extended Blender a little bit do aid in setting up a stereoscopic camera. Now you can do stereoscopy with the press of (a few) buttons.

A screencast video showing a preliminary version can be seen here:

I asked him further about what he did to the camera.

In as few words as possible. It adds stereo capability to Blenders camera object: If enabled upon rendering the camera is offset and the projected shifted for the selected eye, so points within the convergence frame plane, which distance to the camera can be controlled and animated, will be perceived at the screen’s depth. The stereo base controls how intense the stereoscopic effect it.

Wolfgang planned to port his stereoscopic patch to 2.5 and he added that he also wants to do this with Big Buck Bunny and Sintel.

And now, Jayden Beveridge’s anaglyph tutorial.

http://www.youtube.com/watch?v=MpQ67dMSuCs

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