Changes at the Blender Foundation! They today announced the formation of the official Blender 2.5 support team. Did somebody say awesome?
Ton Roosendaal writes:
Hi all,
I proudly present to you the official Blender 2.5 support team!
Campbell Barton gets a year contract, and will fill Brecht’s position. He will be working for Blender Institute, which might mean he has (current and future) Open Movie related assignments as well. For at least the first half the year his main focus will be stabilizing Blender and the Python API.
And! Thanks to additional sponsoring the Blender Foundation can also hire:
Nathan Letwory and Janne Karhu, each for 7 months half-time. They will be fully assigned to the job “get Blender out of beta”, manage bug and patch trackers, support other developers, and get our documentation updated. They will officially start on September 1st.
Diego Borghetti is still working part time on tracker bugs as well, his contract has been extended to end of September. I will also check on doing a more visible donation (subscription?) system for hiring him or another additional official Blender developer for support topics.
Lastly: I’m planning to be also be available for development, especially after the Sintel premiere and Conference. My assignment will be to wrap up unfinished Blender 2.5 project topics, and ensure the UI works as pleasant and fast for experienced users as they were used to in the previous versions!
I think we have a great line-up this way, with team assignments that will have a clear benefit for everyone out there. This kind of work is the least Blender Foundation should organize.
A discussion how to extend this, like a pay-for-feature, still has to be done. My preference still is to organize it independently, as opportunity for new consultancy and integration business around blender.org.Exciting times ahead!
Laters,
-Ton-
