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	<title>Comments on: Blender 2.53 Released</title>
	<atom:link href="http://www.blendernation.com/2010/07/22/blender-2-53-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Tue, 14 Feb 2012 21:58:00 +0000</lastBuildDate>
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	<item>
		<title>By: ahha!</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-540689</link>
		<dc:creator>ahha!</dc:creator>
		<pubDate>Sat, 27 Nov 2010 17:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-540689</guid>
		<description>hi there,

I use max most often and love its out of box setup, and when I goto blender it uses this weird rotation thingee, and I am wondering why it does, and how it ever got that way, and why it doesn&#039;t use the &#039;industry standard&#039; to make life easier for everyone ?

Is everyone afraid really,,that changing special rotation would no longer make blender special, that sounds really really pathetic, and agregiously incorrect.

thx for your comments
ahha</description>
		<content:encoded><![CDATA[<p>hi there,</p>
<p>I use max most often and love its out of box setup, and when I goto blender it uses this weird rotation thingee, and I am wondering why it does, and how it ever got that way, and why it doesn&#8217;t use the &#8216;industry standard&#8217; to make life easier for everyone ?</p>
<p>Is everyone afraid really,,that changing special rotation would no longer make blender special, that sounds really really pathetic, and agregiously incorrect.</p>
<p>thx for your comments<br />
ahha</p>
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	</item>
	<item>
		<title>By: DFL</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-523841</link>
		<dc:creator>DFL</dc:creator>
		<pubDate>Mon, 09 Aug 2010 03:56:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-523841</guid>
		<description>I know I am not the only one having problems with the Win32 build, I really wish somebody would fix it, as I am useless when coding.

Problem is described in a BlenderNation thread.

http://blenderartists.org/forum/showthread.php?t=193157

Windows XP, Blender will not start up. Any help is welcomed, if Blender moves on to the next build without fixing this, rest assured, there will be problems.</description>
		<content:encoded><![CDATA[<p>I know I am not the only one having problems with the Win32 build, I really wish somebody would fix it, as I am useless when coding.</p>
<p>Problem is described in a BlenderNation thread.</p>
<p><a href="http://blenderartists.org/forum/showthread.php?t=193157" rel="nofollow">http://blenderartists.org/forum/showthread.php?t=193157</a></p>
<p>Windows XP, Blender will not start up. Any help is welcomed, if Blender moves on to the next build without fixing this, rest assured, there will be problems.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nurb432</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522732</link>
		<dc:creator>Nurb432</dc:creator>
		<pubDate>Fri, 30 Jul 2010 10:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522732</guid>
		<description>Ya, could be. And i apologize to the group, i dont normally react that way.. Must have been an off day for me :)</description>
		<content:encoded><![CDATA[<p>Ya, could be. And i apologize to the group, i dont normally react that way.. Must have been an off day for me :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mjordan</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522690</link>
		<dc:creator>mjordan</dc:creator>
		<pubDate>Fri, 30 Jul 2010 01:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522690</guid>
		<description>@Nurb432: No, he&#039;s much simple than that. He&#039;s just someone without any knowledge about what he&#039;s talking about.</description>
		<content:encoded><![CDATA[<p>@Nurb432: No, he&#8217;s much simple than that. He&#8217;s just someone without any knowledge about what he&#8217;s talking about.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nurb432</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522684</link>
		<dc:creator>Nurb432</dc:creator>
		<pubDate>Thu, 29 Jul 2010 22:56:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522684</guid>
		<description>~~~&quot;DimitrisC  Jul 22nd, 2010 at 7:37 pm

@Riccardo Cavalieri: I only use Win32 and I know lots of guys that do use em too. Why get rid of this version?

Thank you BF!&quot;~~~~

Because hes an elitist jerk</description>
		<content:encoded><![CDATA[<p>~~~&#8221;DimitrisC  Jul 22nd, 2010 at 7:37 pm</p>
<p>@Riccardo Cavalieri: I only use Win32 and I know lots of guys that do use em too. Why get rid of this version?</p>
<p>Thank you BF!&#8221;~~~~</p>
<p>Because hes an elitist jerk</p>
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	</item>
	<item>
		<title>By: pixnlove</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522465</link>
		<dc:creator>pixnlove</dc:creator>
		<pubDate>Tue, 27 Jul 2010 17:37:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522465</guid>
		<description>It finally happend,
With this new release, I have finally Jump in Blender 2.5
and I absolutly love it.
I have just realise that there is not a huge learning curve
at all.
Blender 2.5 finally grew in me.

Thank you guy for all your hard work,
I used to make lots of critics about the Durian Project,
but I will show you guys lots of respect as this
would never happend without the Durian project.

Many apologies from my past comment on the project,
I am very grateful for your invaluable work.</description>
		<content:encoded><![CDATA[<p>It finally happend,<br />
With this new release, I have finally Jump in Blender 2.5<br />
and I absolutly love it.<br />
I have just realise that there is not a huge learning curve<br />
at all.<br />
Blender 2.5 finally grew in me.</p>
<p>Thank you guy for all your hard work,<br />
I used to make lots of critics about the Durian Project,<br />
but I will show you guys lots of respect as this<br />
would never happend without the Durian project.</p>
<p>Many apologies from my past comment on the project,<br />
I am very grateful for your invaluable work.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dorro</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522390</link>
		<dc:creator>Dorro</dc:creator>
		<pubDate>Mon, 26 Jul 2010 10:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522390</guid>
		<description>@FreeMind - Tablet/slate devices/RSI inducing click fests/heinous hand-held fireworks idiocy/degraded handwriting skills?</description>
		<content:encoded><![CDATA[<p>@FreeMind &#8211; Tablet/slate devices/RSI inducing click fests/heinous hand-held fireworks idiocy/degraded handwriting skills?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pagan</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522379</link>
		<dc:creator>Pagan</dc:creator>
		<pubDate>Mon, 26 Jul 2010 04:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522379</guid>
		<description>I really like the interface.  I am still trying to figure out the interface.  And the OBJ importer/exporter doesn&#039;t quite work for me.  I would like to see the OBJ importer to have the option of &quot;Keeping the Vertex order&quot;  and the obj exporter seems to have a problem exporting obj&#039;s with my specifications.</description>
		<content:encoded><![CDATA[<p>I really like the interface.  I am still trying to figure out the interface.  And the OBJ importer/exporter doesn&#8217;t quite work for me.  I would like to see the OBJ importer to have the option of &#8220;Keeping the Vertex order&#8221;  and the obj exporter seems to have a problem exporting obj&#8217;s with my specifications.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wds</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522373</link>
		<dc:creator>wds</dc:creator>
		<pubDate>Mon, 26 Jul 2010 01:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522373</guid>
		<description>Looks great,
i am still very little use but yet 2.49 version.

I think i should be playing more with 3d.</description>
		<content:encoded><![CDATA[<p>Looks great,<br />
i am still very little use but yet 2.49 version.</p>
<p>I think i should be playing more with 3d.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bozo</title>
		<link>http://www.blendernation.com/2010/07/22/blender-2-53-released/#comment-522364</link>
		<dc:creator>Bozo</dc:creator>
		<pubDate>Sun, 25 Jul 2010 21:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13752#comment-522364</guid>
		<description>Hm. I don&#039;t really know what to say about it - I know that a lot of work has done for the  2.5 branch, but the new gui feels terrible. Everything control window seems to be made for being arranged in a vertical column layout only, which makes some of my preferred layout styles unusable or require awkward scrolling. Another thing is, that most python code cannot easily ported and would require a rewrite, and there&#039;s still dozens of little things missing or incomplete.

Maybe it would&#039;ve been better not to drop 2.4x so quickly until 2.5 is in a comparable state.</description>
		<content:encoded><![CDATA[<p>Hm. I don&#8217;t really know what to say about it &#8211; I know that a lot of work has done for the  2.5 branch, but the new gui feels terrible. Everything control window seems to be made for being arranged in a vertical column layout only, which makes some of my preferred layout styles unusable or require awkward scrolling. Another thing is, that most python code cannot easily ported and would require a rewrite, and there&#8217;s still dozens of little things missing or incomplete.</p>
<p>Maybe it would&#8217;ve been better not to drop 2.4x so quickly until 2.5 is in a comparable state.</p>
]]></content:encoded>
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