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	<title>Comments on: Making of &#8220;A Very Little Warrior&#8221; short film</title>
	<atom:link href="http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Wed, 15 Feb 2012 00:27:00 +0000</lastBuildDate>
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		<title>By: Rangan</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-600398</link>
		<dc:creator>Rangan</dc:creator>
		<pubDate>Wed, 01 Feb 2012 16:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-600398</guid>
		<description>Dear Endre,  
Great work. Just near perfect. Superb lighting and DOF. We hope you and  Mr.Zsolt will accept our request for step by step tut on lighting and rendering. Thanks Endre.</description>
		<content:encoded><![CDATA[<p>Dear Endre, <br />
Great work. Just near perfect. Superb lighting and DOF. We hope you and  Mr.Zsolt will accept our request for step by step tut on lighting and rendering. Thanks Endre.</p>
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	<item>
		<title>By: Moolah</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521178</link>
		<dc:creator>Moolah</dc:creator>
		<pubDate>Tue, 13 Jul 2010 12:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521178</guid>
		<description>Hello, Endre!

Thank you for this big share! Very useful pipeline! I even didn&#039;t noticed many things when saw your short movie first time. These are great features to quickly produce cartoon styled movies with excellent quolity!</description>
		<content:encoded><![CDATA[<p>Hello, Endre!</p>
<p>Thank you for this big share! Very useful pipeline! I even didn&#8217;t noticed many things when saw your short movie first time. These are great features to quickly produce cartoon styled movies with excellent quolity!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kijja</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521160</link>
		<dc:creator>kijja</dc:creator>
		<pubDate>Tue, 13 Jul 2010 10:18:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521160</guid>
		<description>Thank you [endi], I wait for this.</description>
		<content:encoded><![CDATA[<p>Thank you [endi], I wait for this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521124</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 13 Jul 2010 03:12:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521124</guid>
		<description>The DoF technique is really cool.
I find the compositing section very interesting too.  
Lately, it seems like a lot of good-looking blender films all have elaborate, complicated node setups.
Endi&#039;s short is also gorgeous, but the node setups aren&#039;t that elaborate. 
He even touches on the theory that managing so many render layers might take longer
than re-rendering certain things, sort of manpower vs. machine power concept.

The most fascinating tutorial I&#039;ve read this year.</description>
		<content:encoded><![CDATA[<p>The DoF technique is really cool.<br />
I find the compositing section very interesting too.<br />
Lately, it seems like a lot of good-looking blender films all have elaborate, complicated node setups.<br />
Endi&#8217;s short is also gorgeous, but the node setups aren&#8217;t that elaborate.<br />
He even touches on the theory that managing so many render layers might take longer<br />
than re-rendering certain things, sort of manpower vs. machine power concept.</p>
<p>The most fascinating tutorial I&#8217;ve read this year.</p>
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	<item>
		<title>By: endi</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521104</link>
		<dc:creator>endi</dc:creator>
		<pubDate>Mon, 12 Jul 2010 19:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521104</guid>
		<description>Marcus, the ground light makes the bouncing brown light from the ground.
Try the angular map options in BGE GLSL and you will see it is very easy to use.</description>
		<content:encoded><![CDATA[<p>Marcus, the ground light makes the bouncing brown light from the ground.<br />
Try the angular map options in BGE GLSL and you will see it is very easy to use.</p>
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	<item>
		<title>By: nobody</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521086</link>
		<dc:creator>nobody</dc:creator>
		<pubDate>Mon, 12 Jul 2010 15:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521086</guid>
		<description>Thanks Endre, great Z-info ;)</description>
		<content:encoded><![CDATA[<p>Thanks Endre, great Z-info ;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: W</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521078</link>
		<dc:creator>W</dc:creator>
		<pubDate>Mon, 12 Jul 2010 14:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521078</guid>
		<description>very useful summary!</description>
		<content:encoded><![CDATA[<p>very useful summary!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521076</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 12 Jul 2010 13:46:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521076</guid>
		<description>Thanks for sharing Endi!  Lots of good information here, like the double displace modifiers on the ground, I&#039;m going to have to use that one!</description>
		<content:encoded><![CDATA[<p>Thanks for sharing Endi!  Lots of good information here, like the double displace modifiers on the ground, I&#8217;m going to have to use that one!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jeo</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521069</link>
		<dc:creator>jeo</dc:creator>
		<pubDate>Mon, 12 Jul 2010 11:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521069</guid>
		<description>thanks!</description>
		<content:encoded><![CDATA[<p>thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marcus</title>
		<link>http://www.blendernation.com/2010/07/12/making-of-a-very-little-warrior-short-film/#comment-521068</link>
		<dc:creator>Marcus</dc:creator>
		<pubDate>Mon, 12 Jul 2010 11:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=13568#comment-521068</guid>
		<description>What a great making of!

Impressed by the render times and the one render pass approach!

Questions:

- Is there a light under the ground level? Please explain!

- I didn&#039;t understand the fake reflection/rimlight thing with the angular map. 

It would be great to have some more detailed tutorials about the lighting part (for example: screenshots with certain lights turned on and off) and the texturing.

Thanks!</description>
		<content:encoded><![CDATA[<p>What a great making of!</p>
<p>Impressed by the render times and the one render pass approach!</p>
<p>Questions:</p>
<p>- Is there a light under the ground level? Please explain!</p>
<p>- I didn&#8217;t understand the fake reflection/rimlight thing with the angular map. </p>
<p>It would be great to have some more detailed tutorials about the lighting part (for example: screenshots with certain lights turned on and off) and the texturing.</p>
<p>Thanks!</p>
]]></content:encoded>
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