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	<title>Comments on: Octane Render v1.0 beta2 released</title>
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		<title>By: Terrence Vergauwen</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514312</link>
		<dc:creator>Terrence Vergauwen</dc:creator>
		<pubDate>Sat, 10 Apr 2010 19:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514312</guid>
		<description>&gt;&gt;&gt; Is Terrence Vergauwen the former Radiance of Luxrender?

yeah, i am.

Radiance</description>
		<content:encoded><![CDATA[<p>&gt;&gt;&gt; Is Terrence Vergauwen the former Radiance of Luxrender?</p>
<p>yeah, i am.</p>
<p>Radiance</p>
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	<item>
		<title>By: Claudio Malagrino</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514243</link>
		<dc:creator>Claudio Malagrino</dc:creator>
		<pubDate>Fri, 09 Apr 2010 21:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514243</guid>
		<description>Is Terrence Vergauwen the former Radiance of Luxrender?</description>
		<content:encoded><![CDATA[<p>Is Terrence Vergauwen the former Radiance of Luxrender?</p>
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	<item>
		<title>By: havensole</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514237</link>
		<dc:creator>havensole</dc:creator>
		<pubDate>Fri, 09 Apr 2010 19:24:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514237</guid>
		<description>If I understand correctly, Octane might eventually go towards both Ati and Nvidia. When that will be is up to them though. I know they&#039;re focusing on getting more features implemented with the existing software before they look at that. I have found exporting, using the obj format is ok. It is glitchy here and there, but nothing that can&#039;t be overcome. fbx and collada formats are in the works, as well as rib. You &quot;can&quot; use your cpu in cuda emulation mode, though you dont get the performance benefits that a gpu can give. The big thing here is showing that the cpu for rendering is not the best way to go. The gpu is much better at rendering then the cpu is. This is why so many companies are focusing on porting their software to a gpu architecture. Whether it is OpenCL, Stream, or Cuda, only time will tell. 
Octane is great software. I know its not open source and free, but that doesn&#039;t make it bad. Its affordable, easy to use, awesome quality, and free to try, though you can&#039;t save. Give it a shot and try it out, you will be happy and surprised. 
OpenCL still has some time before it really gets applicable across the board. I am not saying it wont be THE solution, but maybe just not yet.</description>
		<content:encoded><![CDATA[<p>If I understand correctly, Octane might eventually go towards both Ati and Nvidia. When that will be is up to them though. I know they&#8217;re focusing on getting more features implemented with the existing software before they look at that. I have found exporting, using the obj format is ok. It is glitchy here and there, but nothing that can&#8217;t be overcome. fbx and collada formats are in the works, as well as rib. You &#8220;can&#8221; use your cpu in cuda emulation mode, though you dont get the performance benefits that a gpu can give. The big thing here is showing that the cpu for rendering is not the best way to go. The gpu is much better at rendering then the cpu is. This is why so many companies are focusing on porting their software to a gpu architecture. Whether it is OpenCL, Stream, or Cuda, only time will tell.<br />
Octane is great software. I know its not open source and free, but that doesn&#8217;t make it bad. Its affordable, easy to use, awesome quality, and free to try, though you can&#8217;t save. Give it a shot and try it out, you will be happy and surprised.<br />
OpenCL still has some time before it really gets applicable across the board. I am not saying it wont be THE solution, but maybe just not yet.</p>
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	<item>
		<title>By: rgdfhdfhdryerztetz</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514223</link>
		<dc:creator>rgdfhdfhdryerztetz</dc:creator>
		<pubDate>Fri, 09 Apr 2010 16:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514223</guid>
		<description>@Senshi

OpenCL allows for heterogenous sources: this means GPU + CPU
Why do you say ATI rendering would defeat the point? 
It&#039;s also GPU&#039;s used. The only difference is the language used: OpenCL instead of CUDA. 
It does the exact same thing. 

It&#039;s best to use OpenCL anyway. 
Because it&#039;s a good more generalized, more powerful solution that (here comes the bonus/big selling point) is not proprietary.  
(Beats CUDA for me, besides, NVidia is working on OpenCL + CUDA anyway. ) 

@org
OpenCL is your solution it not only also allows for other graphic cards then Nvidia, it also allows for GPU + CPU. (Also enabling cluster computing.) 
How&#039;s about that?

@txrx

Hold on, CUDA is not more appropriate for octane then OpenCL. In fact opencl is even better because it uses GPU and CPU. Your CPU&#039;farm hasn&#039;t become redundant. 
Far from it, add some decent OpenCL-enabled graphic cards to it and you have got yourself an OpenCL(/CUDA)-calculation/render farm. 
(You never know when those CPU&#039;s can come in handy. )</description>
		<content:encoded><![CDATA[<p>@Senshi</p>
<p>OpenCL allows for heterogenous sources: this means GPU + CPU<br />
Why do you say ATI rendering would defeat the point?<br />
It&#8217;s also GPU&#8217;s used. The only difference is the language used: OpenCL instead of CUDA.<br />
It does the exact same thing. </p>
<p>It&#8217;s best to use OpenCL anyway.<br />
Because it&#8217;s a good more generalized, more powerful solution that (here comes the bonus/big selling point) is not proprietary.<br />
(Beats CUDA for me, besides, NVidia is working on OpenCL + CUDA anyway. ) </p>
<p>@org<br />
OpenCL is your solution it not only also allows for other graphic cards then Nvidia, it also allows for GPU + CPU. (Also enabling cluster computing.)<br />
How&#8217;s about that?</p>
<p>@txrx</p>
<p>Hold on, CUDA is not more appropriate for octane then OpenCL. In fact opencl is even better because it uses GPU and CPU. Your CPU&#8217;farm hasn&#8217;t become redundant.<br />
Far from it, add some decent OpenCL-enabled graphic cards to it and you have got yourself an OpenCL(/CUDA)-calculation/render farm.<br />
(You never know when those CPU&#8217;s can come in handy. )</p>
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	<item>
		<title>By: txrx</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514174</link>
		<dc:creator>txrx</dc:creator>
		<pubDate>Thu, 08 Apr 2010 23:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514174</guid>
		<description>I do wish I had 99euros to pick it up and play (may see if there&#039;s a demo) this but with OpenCL accelerating (development wise and yes pun intended) rapidly and I do  understand that Cuda is far more appropriate for Octane, sadly not utilising cpus along with Gpus is going to make this (xxx)cpu farm a little redundant. However the workstations about the studio could... 

Watching both SmallLuxGPU and Octane very very closely indeed.</description>
		<content:encoded><![CDATA[<p>I do wish I had 99euros to pick it up and play (may see if there&#8217;s a demo) this but with OpenCL accelerating (development wise and yes pun intended) rapidly and I do  understand that Cuda is far more appropriate for Octane, sadly not utilising cpus along with Gpus is going to make this (xxx)cpu farm a little redundant. However the workstations about the studio could&#8230; </p>
<p>Watching both SmallLuxGPU and Octane very very closely indeed.</p>
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	<item>
		<title>By: org</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514173</link>
		<dc:creator>org</dc:creator>
		<pubDate>Thu, 08 Apr 2010 23:11:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514173</guid>
		<description>@Senshi: I&#039;m really not into the &quot;technical stuff&quot;, I&#039;m a 3D artist. I mentioned those points cause as the (poor) guy I am I build myself a rendering cluster out of junk parts, all machines have mixed hardware, 32 and 64 bit, ATI and NVIDIA cards, all running linux. I just thought if theres gpu rendering, why not on ati cards too? + cpu + clustering.

As I said I&#039;m very frustrated with current rendering solutions for blender looking forward to ANYTHING better! As soon as they release a linux demo I will check it out for sure.</description>
		<content:encoded><![CDATA[<p>@Senshi: I&#8217;m really not into the &#8220;technical stuff&#8221;, I&#8217;m a 3D artist. I mentioned those points cause as the (poor) guy I am I build myself a rendering cluster out of junk parts, all machines have mixed hardware, 32 and 64 bit, ATI and NVIDIA cards, all running linux. I just thought if theres gpu rendering, why not on ati cards too? + cpu + clustering.</p>
<p>As I said I&#8217;m very frustrated with current rendering solutions for blender looking forward to ANYTHING better! As soon as they release a linux demo I will check it out for sure.</p>
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	<item>
		<title>By: Anonymous Coward</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514163</link>
		<dc:creator>Anonymous Coward</dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:14:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514163</guid>
		<description>Must be 21 or younger to be eligible for the educational license discount?

WTF???

I didn&#039;t even *start* college until a few months before my 21st birthday.</description>
		<content:encoded><![CDATA[<p>Must be 21 or younger to be eligible for the educational license discount?</p>
<p>WTF???</p>
<p>I didn&#8217;t even *start* college until a few months before my 21st birthday.</p>
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	<item>
		<title>By: Proportion</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514162</link>
		<dc:creator>Proportion</dc:creator>
		<pubDate>Thu, 08 Apr 2010 21:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514162</guid>
		<description>what is biased and unbiased rendering. i have no idea.</description>
		<content:encoded><![CDATA[<p>what is biased and unbiased rendering. i have no idea.</p>
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	<item>
		<title>By: William</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514159</link>
		<dc:creator>William</dc:creator>
		<pubDate>Thu, 08 Apr 2010 19:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514159</guid>
		<description>Well this is all fine and dandy, but Why doesn&#039;t my CUDA enabled 9600GT not work for this program? It&#039;s all like &quot;Hurrr no CUDA devices detected shutting down&quot; I know most people that use it are on 240GTX and above, but shouldn&#039;t ALL CUDA 3.0 Devices work?</description>
		<content:encoded><![CDATA[<p>Well this is all fine and dandy, but Why doesn&#8217;t my CUDA enabled 9600GT not work for this program? It&#8217;s all like &#8220;Hurrr no CUDA devices detected shutting down&#8221; I know most people that use it are on 240GTX and above, but shouldn&#8217;t ALL CUDA 3.0 Devices work?</p>
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	<item>
		<title>By: Senshi</title>
		<link>http://www.blendernation.com/2010/04/08/octane-render-v1-0-beta2-released/#comment-514158</link>
		<dc:creator>Senshi</dc:creator>
		<pubDate>Thu, 08 Apr 2010 19:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=12057#comment-514158</guid>
		<description>@org ATI/ CPU rendering would sort of defeat the point of Octane using Nvidia&#039;s CUDA GPU for interactive rendering. ;)
I have bought Octane and a GTX 285 for my Mac, and I can say it is truly amazing! The results are good, fast and easy (and the fact that I no longer have to use VMWare/ Bootcamp only made it better).
That extended OBJ exporter script seems worthwile to check out as well. =)</description>
		<content:encoded><![CDATA[<p>@org ATI/ CPU rendering would sort of defeat the point of Octane using Nvidia&#8217;s CUDA GPU for interactive rendering. ;)<br />
I have bought Octane and a GTX 285 for my Mac, and I can say it is truly amazing! The results are good, fast and easy (and the fact that I no longer have to use VMWare/ Bootcamp only made it better).<br />
That extended OBJ exporter script seems worthwile to check out as well. =)</p>
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