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Monthly Archives: April 2010

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[dot]Blend Magz Issue .04 is Available!

Posted on April 30, 2010 by banor
10

Hiza Ro and the Blender Indonesia Army have done it again!  Check out the latest issue of [dot]Blend Magz, Issue .04!. Also, be thinking about what you will submit for their next issue, on the theme “Go Green”.

Posted in Magazines | Tagged .blend, 04, 4, army, development, go, green, hiza, indonesia, issue, magazine, magz, ro, submit | 10 Replies

Inside Pixar’s Leadership

Posted on April 30, 2010 by Kernon
26

A very frank and mature discussion about creative leadership with Ed Catmull (president of Pixar and Disney Animation Studios).

Continue reading →

Posted in 3D News | 26 Replies

“Probe” visual effects breakdown shot #25

Posted on April 29, 2010 by Bart
16

Continue reading →

Posted in Video | 16 Replies

Water dynamic surface in the Game Engine

Posted on April 28, 2010 by Community Reporter
11

Continue reading →

Posted in Games | 11 Replies

Bit Films Summer Internships

Posted on April 28, 2010 by Bart
6

Bit Films (of Tube fame) have 6 new positions available for a summer internship from June 1 – September 3 in Hampshire. Three of them are Blender specific.

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Posted in Education, People | 6 Replies

Colorado User Meeting May 20th

Posted on April 28, 2010 by Community Reporter
10

John R. Nyquist just announced the next Colorado Blender User Group meeting.

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Posted in Usermeetings | 10 Replies

Call for Content Blenderart #28

Posted on April 27, 2010 by Community Reporter
6

BlenderArt magazine are asking for content for their next issue, ‘Up to Speed with Blender 2.5+’.

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Posted in 3D News | 6 Replies

Blending Life 2 – Voting Open

Posted on April 27, 2010 by Tim Formica [Room335]
8

All of you who entered made it really difficult for us judges this year! Well done and keep it up! Of 49 total entries we settled on five.

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Posted in Contests, Fun | 8 Replies

City Zoning modification for Blended Cities script

Posted on April 26, 2010 by Community Reporter
7

James Lethem city zoning script is an addition to Littleneo’s cities script. It allows you to paint areas of specific building types, and then converts the drawing into an actual Blender model.

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Posted in Python Scripts | 7 Replies

Durian: render farm arrived, logo design, Comicon

Posted on April 26, 2010 by Bart
24

The Durian team is doing a GREAT job at keeping everyone informed through their blog! So good, in fact that it’s impossible to keep up with them ;-) Here’s an overview of some recent interesting news.

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Posted in Durian | 24 Replies

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