The (almost) weekly update from the Blender Developers.
Monthly Archives: January 2010
Interview: Joe Eagar | Bmesh Developer
BlenderCookie have published an interview with Joe Eagar, the lead developer of the BMesh project. BMesh will change your life (the Blender-part of your life, that is).
New version of Blender-aid fixes missing links
Blender-aid is a tool that helps you manage Blender productions. Blender focuses on the creation of content. Blender-aid focuses on managing the content of a production. The new version adds support for fixing missing links, and offers a speed-up.
Welcome to my world…
GPU Rendering with LuxRender is coming!
The processors of modern videocards (GPU’s – Graphical Processing Units) are SO powerful, that they’re much faster at rendering than CPUs. Here are the first results of a test project that introduces GPU rendering in LuxRender. If they pull this off, it promises an incredible speedup!
The frames in the following sample only took seconds to render:
Plumiferos to premiere on February 18th?

Interesting news about Plumiferos, the first feature-length movie in Blender – or in Open Source 3D in general.
The project seemed to have died a silent death about a year and a half ago. It now turns out though that a new team of people has finished the movie in secrecy and indications are that it’ll premiere on February 18th.
Weirdest Blender Sighting. Ever.

“Big Buck Bunny (awesome CC movie!) sighting in a claw vending maching in a local shopping centre.”
Tweeted by @thisismywww. Follow us on @BlenderNation.
The Process Diary: poly-modeling a human figure
Paul Caggegi from the Process Diary is working on a series of video tutorials poly-modeling of a human figure. Today, we catch up with the first three episodes.


