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Monthly Archives: January 2010

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Blender Developers Meeting Notes

Posted on January 31, 2010 by Bart
30

The (almost) weekly update from the Blender Developers.

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Posted in Development | 30 Replies

Interview: Joe Eagar | Bmesh Developer

Posted on January 31, 2010 by Bart
17

BlenderCookie have published an interview with Joe Eagar, the lead developer of the BMesh project. BMesh will change your life (the Blender-part of your life, that is).

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Posted in Development, People | 17 Replies

New version of Blender-aid fixes missing links

Posted on January 30, 2010 by Bart
10

Blender-aid is a tool that helps you manage Blender productions. Blender focuses on the creation of content. Blender-aid focuses on managing the content of a production. The new version adds support for fixing missing links, and offers a speed-up.

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Posted in Toolbox | 10 Replies

Welcome to my world…

Posted on January 29, 2010 by rpgsimmaster
18
by Riton
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Posted in Art, Images | 18 Replies

GPU Rendering with LuxRender is coming!

Posted on January 28, 2010 by Bart
46

The processors of modern videocards (GPU’s – Graphical Processing Units) are SO powerful, that they’re much faster at rendering than CPUs. Here are the first results of a test project that introduces GPU rendering in LuxRender. If they pull this off, it promises an incredible speedup!

The frames in the following sample only took seconds to render:

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Posted in Development, Toolbox | 46 Replies

Plumiferos to premiere on February 18th?

Posted on January 27, 2010 by Bart
30

Interesting news about Plumiferos, the first feature-length movie in Blender – or in Open Source 3D in general.

The project seemed to have died a silent death about a year and a half ago. It now turns out though that a new team of people has finished the movie in secrecy and indications are that it’ll premiere on February 18th.

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Posted in Video | 30 Replies

Weirdest Blender Sighting. Ever.

Posted on January 27, 2010 by Bart
18

“Big Buck Bunny (awesome CC movie!) sighting in a claw vending maching in a local shopping centre.”

Tweeted by @thisismywww. Follow us on @BlenderNation.

Posted in Fun | 18 Replies

The Process Diary: poly-modeling a human figure

Posted on January 27, 2010 by Bart
11

Paul Caggegi from the Process Diary is working on a series of video tutorials poly-modeling of a human figure. Today, we catch up with the first three episodes.

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Posted in Videotutorials | 11 Replies

Drag and Drop in 2.5

Posted on January 26, 2010 by mfoxdogg
80

drag and drop in 2.5Hey all! Ton is back from his holiday, and like the last one he went on (when he came back with the foundations of 2.5) he has come back with something extraordinary: drag and drop in Blender 2.5.

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Posted in 3D News, Blender Development, Development | 80 Replies

EcoRobot

Posted on January 25, 2010 by rpgsimmaster
13
EcoRobot by lechu
By lechu
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Posted in Art, Images | 13 Replies

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