Fresh Blender News, Every Day
Hi all!
Maintaining BlenderNation takes a lot of time and energy, and I’ve decided to take a short break from writing new articles this week. I won’t leave you without your daily dose of Blender news though, but this week YOU will be responsible for writing and publishing news.
Users of ‘Digg’ will be familiar with the concept: you submit your own news (with an image if you like) and let other readers ‘vote’ your article up. If enough people like it, it’ll appear on the homepage. Check it out: BlenderNation Your News.
This is also the first time that we’ll be showing our new logo, designed by Virgilio Vasconcelos!
Nycholas Weissberg is working on his game ‘Elpis’. Here’s a ‘work in progress video’.
For more information, check out this thread on BlenderArtists.
Here’s a new opportunity for a great Blender internship with Bassam Kurdali.
Continue Reading 'New internship with Bassam Kurdali / BitFilms / Hampshire College' »
I hope you’re all having a great time with your family and friends today (and tomorrow, for some people). While you’re still enjoying that warm and fuzzy feeling, I’d like you to take a look at the BlenderNation team on Kiva. We’re helping less fortunate people by providing them with micro-credits. To date, 34 people have lend out a total of $4,475. I’d love to be able to add a zero to that next year ;-)
Read more about how to join us in our previous announcement. Thanks!!
It looks like the extra resources from the Dutch Film Fund are already kicking in – Jean-Sebastien Guillemette [X-warrior] will be joining Durian at the end of January. Excellent!
BlenderVideos is a new website that collects, well, Blender videos. There’s already a lot of material available and they have high ambitions.
Jim Thacker interviews Ian Hubert, the brain behind ‘Project London’. It gives a good insight into the history and the ambitions of the project, not to mention the insane amount of work.
Continue Reading 'Project London: interview with Ian Hubert' »

By Robert J. Tiess:
From my “Common Objects Uncommonly” series. Technical note: Pure Blender internal render.
View the full version on ArtOfInterpretation.com.
LuxRender v0.6.1 contains a handfull of fixes. The team have also committed to more frequent updates.
You are currently browsing the BlenderNation weblog archives for December, 2009.
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