Articulation – modeling the human body

BodyCompSmallDo you need help with modeling and animating a human character? Then take a look at this generic tutorial on ‘Articulation’.

The site focuses on how vertices of a character’s mesh should move when body parts are animated. It demonstrates the importance of the placement of vertices, and the importance of retaining volume in animation.

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  • http://www.dustyghost.com dusty

    Ahhhhh good timing! My friend was looking for something like this and I was about to go mad Googling!

    Thanks!

  • claas

    few links dont work

  • http://3d-synthesis.com ROUBAL

    Interesting. One of my own main difficulties is with weight painting…

  • Loky

    Thanks!

    ROUBAL: while you’re in weight paint press F for precision :)

  • http://andrepazleal.blogspot.com Andre Paz Leal

    Nice work, very good…

  • http://www.robo3d.com Robo3Dguy

    This is so helpful for what I’m doing in Blender right now, thanks a ton!

  • http://matshalldin.blogspot.com Mats Halldin

    Bookmarked!

  • http://dauma.blogs.sapo.pt starplayer

    Very helpful information!

  • zaniocz

    Some links are wrong, int this page ” http://www.hippydrome.com/Modeling.html ” in the part about the torso, exist two images that pointed to …Torso Three Quarters… in ” http://www.hippydrome.com/ModelingTorsoThreeQuarters.html

  • Samuel

    Wow! I was looking for a tutorial like this for a long time, congratulations!

  • Santi

    It seems like a Work In Progress to me. A good start but very incomplete yet.

  • XeroWolf

    Hahah sweet. This is very useful for me.

  • tyrant monkey

    that site has very good information on it proves why keeping an eye on this legendary thread is important
    http://forums.cgsociety.org/showthread.php?f=25&t=38469 links to the articulation site were posted months ago

  • http://3d-synthesis.com ROUBAL

    @Loky : Good trick ! I didn’t know. Wow, F makes faces visible during painting !Thank you for the information, I will try to remember that !o)

  • ralmon

    God it appeared here. I had found it a long, long time ago. High poly though, don’t you think? PigBrain (http://www.pig-brain.com/tutorials.htm) has a similar article but with less polygons. Primarily for game characters. Maybe someone would find it helpful?

  • Kanpos

    This is a great resources…. many thanks