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	<title>Comments on: Blender 2.5 preview: Pinning vertices</title>
	<atom:link href="http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/</link>
	<description>Fresh Blender News, Every Day</description>
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	<item>
		<title>By: bojo600</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498337</link>
		<dc:creator>bojo600</dc:creator>
		<pubDate>Sat, 26 Sep 2009 21:18:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498337</guid>
		<description>wow blender has needed this feature forever. this will come in handy</description>
		<content:encoded><![CDATA[<p>wow blender has needed this feature forever. this will come in handy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mookie</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498141</link>
		<dc:creator>mookie</dc:creator>
		<pubDate>Thu, 24 Sep 2009 06:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498141</guid>
		<description>Not bad.</description>
		<content:encoded><![CDATA[<p>Not bad.</p>
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	</item>
	<item>
		<title>By: ralmon</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498139</link>
		<dc:creator>ralmon</dc:creator>
		<pubDate>Thu, 24 Sep 2009 04:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498139</guid>
		<description>That is a great feature!</description>
		<content:encoded><![CDATA[<p>That is a great feature!</p>
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	<item>
		<title>By: Godzilla75</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498106</link>
		<dc:creator>Godzilla75</dc:creator>
		<pubDate>Wed, 23 Sep 2009 19:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498106</guid>
		<description>@frigi

You really should post about your work in the news and discussion section on the blender artists forum, I&#039;m sure you will get a lot of positive feedback there :)

This is one of those tools that you immediately miss when you hear about it.</description>
		<content:encoded><![CDATA[<p>@frigi</p>
<p>You really should post about your work in the news and discussion section on the blender artists forum, I&#8217;m sure you will get a lot of positive feedback there :)</p>
<p>This is one of those tools that you immediately miss when you hear about it.</p>
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	</item>
	<item>
		<title>By: frigi</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498099</link>
		<dc:creator>frigi</dc:creator>
		<pubDate>Wed, 23 Sep 2009 17:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498099</guid>
		<description>Consistency indeed is an issue (also concerning color) which will have to be sorted out. The p-key is already used for a couple of other things in Edit Mode and changing that might or might not be a good thing to do. It should by no chance be a decission that was only ill-conceived.

Pinning is heavily w.i.p. at the moment (the version that Allan presents isn&#039;t even in SVN yet) and there are a couple of things which might change and some new things might be added (e.g. vertex group support).

The first official release will likely happen some time next year when BMesh gets merged with the main trunk, so there&#039;s some time left for optimizations and I would greately appreciate if everybody with ideas would participate in the discussion on the wiki page: http://wiki.blender.org/index.php/User:Frigi (Click on &quot;Discussion&quot; at the top of the page after reading it.)</description>
		<content:encoded><![CDATA[<p>Consistency indeed is an issue (also concerning color) which will have to be sorted out. The p-key is already used for a couple of other things in Edit Mode and changing that might or might not be a good thing to do. It should by no chance be a decission that was only ill-conceived.</p>
<p>Pinning is heavily w.i.p. at the moment (the version that Allan presents isn&#8217;t even in SVN yet) and there are a couple of things which might change and some new things might be added (e.g. vertex group support).</p>
<p>The first official release will likely happen some time next year when BMesh gets merged with the main trunk, so there&#8217;s some time left for optimizations and I would greately appreciate if everybody with ideas would participate in the discussion on the wiki page: <a href="http://wiki.blender.org/index.php/User:Frigi" rel="nofollow">http://wiki.blender.org/index.php/User:Frigi</a> (Click on &#8220;Discussion&#8221; at the top of the page after reading it.)</p>
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	</item>
	<item>
		<title>By: Godzilla75</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498092</link>
		<dc:creator>Godzilla75</dc:creator>
		<pubDate>Wed, 23 Sep 2009 15:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498092</guid>
		<description>This is indeed a very nice feature. I&#039;m already missing it, even though I&#039;ve never tried it :-D

This kind of pinning isn&#039;t directly related to pinning in the uv editor, but wouldn&#039;t it make sense to align the shortcuts for these two functions ?</description>
		<content:encoded><![CDATA[<p>This is indeed a very nice feature. I&#8217;m already missing it, even though I&#8217;ve never tried it :-D</p>
<p>This kind of pinning isn&#8217;t directly related to pinning in the uv editor, but wouldn&#8217;t it make sense to align the shortcuts for these two functions ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tyrant monkey</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498086</link>
		<dc:creator>tyrant monkey</dc:creator>
		<pubDate>Wed, 23 Sep 2009 13:58:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498086</guid>
		<description>oh that is sweeet!, it time I started playing around with these bmesh builds</description>
		<content:encoded><![CDATA[<p>oh that is sweeet!, it time I started playing around with these bmesh builds</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jack RED</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498085</link>
		<dc:creator>Jack RED</dc:creator>
		<pubDate>Wed, 23 Sep 2009 13:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498085</guid>
		<description>great :D</description>
		<content:encoded><![CDATA[<p>great :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dread Knight</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498074</link>
		<dc:creator>Dread Knight</dc:creator>
		<pubDate>Wed, 23 Sep 2009 11:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498074</guid>
		<description>Awesome! :D I really needed this a lot of times.</description>
		<content:encoded><![CDATA[<p>Awesome! :D I really needed this a lot of times.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blenderificus</title>
		<link>http://www.blendernation.com/2009/09/23/blender-2-5-preview-pinning-vertices/#comment-498071</link>
		<dc:creator>Blenderificus</dc:creator>
		<pubDate>Wed, 23 Sep 2009 09:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9834#comment-498071</guid>
		<description>VERY useful feature, works when hide/unhide is cumbersome in some cases.  Thanks joeedh</description>
		<content:encoded><![CDATA[<p>VERY useful feature, works when hide/unhide is cumbersome in some cases.  Thanks joeedh</p>
]]></content:encoded>
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