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	<title>Comments on: Blender Live Shape &#8211; Real-Time Displacement Modifier</title>
	<atom:link href="http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/</link>
	<description>Fresh Blender News, Every Day</description>
	<lastBuildDate>Wed, 15 Feb 2012 02:07:00 +0000</lastBuildDate>
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	<item>
		<title>By: Bart</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-500803</link>
		<dc:creator>Bart</dc:creator>
		<pubDate>Fri, 30 Oct 2009 07:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-500803</guid>
		<description>Link updated, thanks.</description>
		<content:encoded><![CDATA[<p>Link updated, thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sebastian</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497597</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Tue, 15 Sep 2009 22:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497597</guid>
		<description>New Blender Live Shapes link: http://myinventions.pl/index.php?page=BlenderLiveShapes</description>
		<content:encoded><![CDATA[<p>New Blender Live Shapes link: <a href="http://myinventions.pl/index.php?page=BlenderLiveShapes" rel="nofollow">http://myinventions.pl/index.php?page=BlenderLiveShapes</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: goldenacorn93</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497224</link>
		<dc:creator>goldenacorn93</dc:creator>
		<pubDate>Fri, 11 Sep 2009 23:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497224</guid>
		<description>My jaw litterally dropped straight to the ground when I was watching this video. I have GOT to get this!!!! :D</description>
		<content:encoded><![CDATA[<p>My jaw litterally dropped straight to the ground when I was watching this video. I have GOT to get this!!!! :D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rave_Zero</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497159</link>
		<dc:creator>Rave_Zero</dc:creator>
		<pubDate>Fri, 11 Sep 2009 00:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497159</guid>
		<description>Awesome work!!! this method opens many possibilities, especially creating 3D scans without having to buy extremely expensive equipment.</description>
		<content:encoded><![CDATA[<p>Awesome work!!! this method opens many possibilities, especially creating 3D scans without having to buy extremely expensive equipment.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wim</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497140</link>
		<dc:creator>Wim</dc:creator>
		<pubDate>Thu, 10 Sep 2009 18:03:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497140</guid>
		<description>Try using 2 webcams to define points in space and reconstruct the object;-)

Something like this:
http://www.stanford.edu/class/cs229/proj2007/HuetIllowsky-SelfCalibrationofaPairofWebcamsforStereoVision.pdf

Anyway, great idea!</description>
		<content:encoded><![CDATA[<p>Try using 2 webcams to define points in space and reconstruct the object;-)</p>
<p>Something like this:<br />
<a href="http://www.stanford.edu/class/cs229/proj2007/HuetIllowsky-SelfCalibrationofaPairofWebcamsforStereoVision.pdf" rel="nofollow">http://www.stanford.edu/class/cs229/proj2007/HuetIllowsky-SelfCalibrationofaPairofWebcamsforStereoVision.pdf</a></p>
<p>Anyway, great idea!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nixon</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497139</link>
		<dc:creator>Nixon</dc:creator>
		<pubDate>Thu, 10 Sep 2009 17:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497139</guid>
		<description>holycrap thats an awesome combination!!!
I wonder if one could randomize the displacement while it is created to achieve different effects with this,
like stirring your hands infront of the cam to achieve a vortex waterdrop like effect or just some random chaos:)

Great work, baffling result!</description>
		<content:encoded><![CDATA[<p>holycrap thats an awesome combination!!!<br />
I wonder if one could randomize the displacement while it is created to achieve different effects with this,<br />
like stirring your hands infront of the cam to achieve a vortex waterdrop like effect or just some random chaos:)</p>
<p>Great work, baffling result!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sebastian</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497035</link>
		<dc:creator>Sebastian</dc:creator>
		<pubDate>Wed, 09 Sep 2009 17:45:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497035</guid>
		<description>You should just instal Com0com and rename deafult CNCA0 and CNCB0 with COM10 and COM11. Processing send data to COM10 and Com0com send it from COM10 to COM11. Blender reads from COM11.

I wrote article about using wirtual serial ports, but just in Polish.</description>
		<content:encoded><![CDATA[<p>You should just instal Com0com and rename deafult CNCA0 and CNCB0 with COM10 and COM11. Processing send data to COM10 and Com0com send it from COM10 to COM11. Blender reads from COM11.</p>
<p>I wrote article about using wirtual serial ports, but just in Polish.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: starplayer</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497012</link>
		<dc:creator>starplayer</dc:creator>
		<pubDate>Wed, 09 Sep 2009 15:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497012</guid>
		<description>Really really great. However, your instructions on the site aren&#039;t very friendly. How do you setup com0com with the webcam? I just never used com0com=P</description>
		<content:encoded><![CDATA[<p>Really really great. However, your instructions on the site aren&#8217;t very friendly. How do you setup com0com with the webcam? I just never used com0com=P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mercury</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-497001</link>
		<dc:creator>mercury</dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-497001</guid>
		<description>que tal...
yo quiero uno de esos en casa :)
saludos...</description>
		<content:encoded><![CDATA[<p>que tal&#8230;<br />
yo quiero uno de esos en casa :)<br />
saludos&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luis Robles</title>
		<link>http://www.blendernation.com/2009/09/08/blender-live-shape-real-time-displacement-modifier/#comment-496987</link>
		<dc:creator>Luis Robles</dc:creator>
		<pubDate>Wed, 09 Sep 2009 12:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=9586#comment-496987</guid>
		<description>Hi Sebastian, this project is really useful, since it will allow to &quot;track&quot; relative vertex positions for facial animations, which is a real pain for me, but I see this tool of yours will help me a GREAT deal.  Now, I am trying to install it in an acer netbook, and though I already installed the winvdig, it stops running and says that my camera had a problem trying to link the video output to the video renderer.  Could you suggest a workaround for this?

Thanks a lot for enhancing our blender experience with your cutting-edge inventions!!  Please, keep them coming ;)</description>
		<content:encoded><![CDATA[<p>Hi Sebastian, this project is really useful, since it will allow to &#8220;track&#8221; relative vertex positions for facial animations, which is a real pain for me, but I see this tool of yours will help me a GREAT deal.  Now, I am trying to install it in an acer netbook, and though I already installed the winvdig, it stops running and says that my camera had a problem trying to link the video output to the video renderer.  Could you suggest a workaround for this?</p>
<p>Thanks a lot for enhancing our blender experience with your cutting-edge inventions!!  Please, keep them coming ;)</p>
]]></content:encoded>
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