VirgÃlio Vasconcelos writes:
I can finally show the video here, since it already had its premiere on Brazilian MTV. :)
I was responsible for the 3D modeling and animation on this. The studio I work at (NitrocorpZ) has other apps in its production pipeline, but Blender is the only one used for 3D stuff.
The smoke was made with the standard Blender particle system, where the particles were displayed as a group of Icospheres to make the rotoscoping stage a bit easier. It was not the intention to achieve something photoreal here, but just a nice flow to make it easier to draw the smoke in 2D.
Link
- My Favorite Way on VirgÃlio’s Blog (includes more video footage in HD)
