Realtime Stone with detail maps in Blender

Pelle Johnsen wrote:

Show creation of a ‘realtime’ stone in Blender using the standard color and normal maps as well as detail maps for color and nomals. The whole process is covered including:

  • photo texture preparation in gimp
  • tilable texture painting in blender
  • modeling and basic sculpting
  • uv unwrapping
  • projection painting to fix texture seams
  • material and detail color map
  • sculpting and displacement mapping
  • normal map baking
  • detail normal map

Link

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