Jeremiah W. has created a video for the skinit.com 60 second commercial contest. He used Blender to render and animate the 3D models, as well as some other elements. The actual electronic models were purchased on the web, “as my skills and patience did no allow for the quality that I could buy ;-) (plus I got them at a really good price)”. All of the texturing, animation, lighting, and rendering were done in Blender.
Monthly Archives: June 2009
Final Five Durian Members Announced!
Sculpting in Blender
Anfeo shows us how he sculpts the likeness of a character from the ABC TV’s show Lost, Benjamin Linus. This is a two hour sculpting video broken down into a four part series.
Blender Conference Germany: July 18/19
Buckets Of Blood
Heres something cool, a new game being made using Blender for all the 3D work, and the Unity game engine. The smooth and professional style of the game is promising and it looks like it will be fun to play, with plenty of gore :)
Durian update: 150 submissions, and DivX is main sponsor
Blender New York Meeting: Saturday, June 27th
‘The Secret of Kells’ Wins Audience Award at Annecy ’09
‘The Secret of Kells’ has won the audience award on the Annecy ’09 film festival. Parts of this movie have been produced in Blender by the Belgian studio Digital Graphics, who we also know from ‘Friday or another day‘ and ‘The Mask of the Red Death‘. Congratulations guys!
BGE Beginner Tutorial : Using Video Textures
Ever wondered how to set up the new video textures feature in the Blender Game Engine? Dennis has written a easy to follow tutorial on exactly how to do it.
New Rendering record?
I’d like to proclame a new record of number of polygons ever rendered in Blender: 1.15 billion tris with blurry reflections. Rendertime 23 min, Mem 200 mb
Can anyone top that?



