Thank God it’s not April 1st today, or you wouldn’t have believed this – the Blender Foundation have decided to release *one* more 2.4 release. If everything goes according to plan, we should see 2.49 at the end of April!
Ton Roosendaal writes:
On popular request (users banging on our doors!) but mostly because current sources have seen much improvements, we challenge fate by releasing the very last available number before 2.50.
On Blenderartists a contest for the splash already started:
http://blenderartists.org/forum/showthread.php?t=152631Features of 2.49 include (from the top of my mind):
- Texture node editor
- Live Video Texture in Game Engine
- Improved API to talk to logic bricks in GE
- Etch-a-ton, sketching armatures
- Bullet Physics update
- Jpeg 2000 and EDL support in sequencer
- Everything I forgot
- And plenty of bugfixes of course
Most of the branches remain ‘branch’ for the time being. So no volumetrics, no BMesh, no new Nurbs, no Freestyle, although all these progress well. Dome rendering for the GE we look at to include though.
Within a week we define when the first Release Candidate becomes available, which is probably around April 15th. About 10 days later the real release then could follow. Just wait for further announcements.
-Ton-

