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Loki Render is a cross-platform job queue manager for rendering 3D frames. Commonly called a “render farm” or “distributed network rendering”, it serves Blender render jobs to a group of computers. Rendering 3D frames is CPU intensive and can take a long time, so having several computers work together can greatly decrease the total time needed. The more computers you have, the faster you can crank out those frames.
Continue Reading 'Loki Render – create your own render farm' »
Oleg Orlov wrote: On the 15-16 of May in the town near Moscow, Mytischi will take place conference devoted to Blender 3D Editor, Python programming language and also Blender integration to Silverlight. More info will be announced at www.magesi.ru. [Silverlight only website - thank you for not flaming them! :)]

Powua, in it’s latest update, has released the Blender Render Wizard. This nice piece of software makes rendering with Blender using Powua simple. Continue Reading 'Powua Blender Render Wizard' »
Tony Mullen wrote: Here’s a little animated short I did recently and submitted to the CFC Shorts Non Stop shorts competition. You can vote for it here.
Customised production is hot at the moment. A new service allows you to design the print on your own shoes – powered by Blender. ProMotion Studios (Jellibots, Beer Rig, Kajimba, Slimers, Lighthouse ) have done it again!
More videos below!
Loonsbury has created a Python script that calculates the costs of printing your designs in 3D at Shapeways. Even if you don’t use Shapeways it’s an interesting script because it’ll calculate the volume of any closed surface. It comes with some nice features such as a manifold check (checks if the object has a closed surface), polygon counter and changeable material prices. More information on the Shapeways forum.
BlenderGuru.com, the new site of freelance Blender artist Andrew Price, has published a list of 25 useful Blender tricks. Â A couple of them made me go ‘wah!’, so even after ten years of using Blender there’s plenty to learn ;-) Check it out.
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