Daniel MArtinez Lara (psl/pepeland) has just uploaded a couple of videos showing how to use Blender’s sculpt tool for animation using blend shapes. The results look quite promising!
Daniel writes:
I’ve just upload a video about how to use sculp in animation (AniSculp), you can make squash & stretch, redefine a shape of a model or a face expression, fix skin problems and so on.
I made a couple of videos to explain It.
Take a look
(Make sure to read the text that appears on the blue bar at the bottom of the video.)
For those of you wondering how to convert your animation to vertex cache, see the video below (by pepeland/psl.)
