Kajimba 'Bill' character released

Matt Ebb wrote:

We've just revealed a new local at the Kajimba pub: Bill. Along with showing who he is and what he looks like, we're also giving away his character model and rig setup, under a creative commons license. Looking forward to seeing what you all come up with. Check it out here.







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19 Responses to “Kajimba 'Bill' character released”  

  1. 1 random

    first! Awesome rig love the color coodination!

  2. 2 NathanKP

    Great work! I like the rig and the character is very cute and funny.

    NathanKP - Inkweaver Review

  3. 3 ROUBAL

    I like a lot their short demo videos. The characters are well animated and the textures and lightings are very good !

  4. 4 ByronK

    What a fun character, Thanks!

  5. 5 sausages

    Thanks a lot for this amazing resource, it's a very cool rig!

  6. 6 TimF

    Yes, this is a really nice model and rig!

  7. 7 Tim

    Thanks for sharing! :)
    It's alsways good to take a closer look at those amazing rigs to learn about it.

  8. 8 tam

    that IK/ FK switch is kewl, and easy to use.

  9. 9 brum

    i agree , FK/IK switch is great.

  10. 10 Sim Pern Chong

    Very nice work. Good to see Blender being used in more projects.

  11. 11 freen

    …and I was excited about the beer rig!
    Nice one guys!

  12. 12 random

    I cant wait till a 90 minute blender made video makes it to the big screen.

  13. 13 Arru

    So cool…these guys are from the future!

  14. 14 Fahassani

    Cool and itst CC !
    thanks for sharing, I will see if i had time for it.

  15. 15 Yain

    I´ve made a little fast test. Excellent character! Enjoy!

    http://img147.imageshack.us/my.php?image=ratnry3.jpg

  16. 16 James

    Hey Yain, that's great man, looks a treat, and I can see you did a bit of fur already on him. Nice one dude.

  17. 17 ysvry

    great friend for my nosy character also free to use for all

    http://home.deds.nl/~mp/elf/elf.htm

  18. 18 Bakedbeing

    Unreal guys, thanks so much!

  19. 19 kartal

    I just made a simple walk cycle for him.Actually this is my first animation in Blender. Trying to deal with shortcomings of ipo editor was a great struggle for me, but I managed to come this far. It is in progress and tried to make him look silly at best.

    http://stashbox.org/295164/yuruu0001_0024.mov

    At the moment I have hate and love relationship with ipo and timeline editors of Blender. I used many other apps so it is not like I am a newbie. I was wodnering what would be the best way to understand these editors better. Do you know any tutorial or video that just focuses on ipo and action-time editor of Blender?

    thanks

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