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	<title>Comments on: First Blender 2.48 testing build available</title>
	<atom:link href="http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/</link>
	<description>Fresh Blender News, Every Day</description>
	<pubDate>Fri, 09 Jan 2009 01:34:07 +0000</pubDate>
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		<item>
		<title>By: barbatron</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-385363</link>
		<dc:creator>barbatron</dc:creator>
		<pubDate>Mon, 13 Oct 2008 10:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-385363</guid>
		<description>Man, this is fast work.

being away for 5 months and I'm 3 builds behind.</description>
		<content:encoded><![CDATA[<p>Man, this is fast work.</p>
<p>being away for 5 months and I&#039;m 3 builds behind.</p>
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	</item>
	<item>
		<title>By: zahlenzerkleinerer</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383890</link>
		<dc:creator>zahlenzerkleinerer</dc:creator>
		<pubDate>Mon, 06 Oct 2008 17:43:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383890</guid>
		<description>&lt;strong&gt;Blender 2.48 RC1...&lt;/strong&gt;

Nun muss ich doch mal schnell was &#252;ber die neueste Version schreiben, auf der Seite der &#228;nderungen seid der Version 2.47 fand ich doch noch ein paar Dinge die ausprobiert werden mussten. 
Python Editor kommt mit IDE Funktionen, dann bin ich w...</description>
		<content:encoded><![CDATA[<p><strong>Blender 2.48 RC1&#8230;</strong></p>
<p>Nun muss ich doch mal schnell was &#252;ber die neueste Version schreiben, auf der Seite der &#228;nderungen seid der Version 2.47 fand ich doch noch ein paar Dinge die ausprobiert werden mussten.<br />
Python Editor kommt mit IDE Funktionen, dann bin ich w&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fanatic</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383713</link>
		<dc:creator>fanatic</dc:creator>
		<pubDate>Mon, 06 Oct 2008 00:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383713</guid>
		<description>sorry,
'Layer' button functions correctly...</description>
		<content:encoded><![CDATA[<p>sorry,<br />
&#039;Layer&#039; button functions correctly&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fanatic</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383707</link>
		<dc:creator>fanatic</dc:creator>
		<pubDate>Mon, 06 Oct 2008 00:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383707</guid>
		<description>Hello.
Personally I feel some issues abount GLSL preview on 2.48RC.

a) In 3D View, simply I place 1 lamp, 1 cube on the first layer, and 1 cube on the second layer.
then turn the second layer only visible, cube on the second layer does't receive lighting.
And also in 'Buttons window',  'Shading' &#62; 'Lamp buttons' panel setting about lamp, 
'Layer' button does't affected.
It seems Apricot build version resolved better about these behavior.

b) Can't previewing material keyframe animation, about RGB, Alpha and  so on.. 

I would appreciate if developers would take into account. 
Best regards.</description>
		<content:encoded><![CDATA[<p>Hello.<br />
Personally I feel some issues abount GLSL preview on 2.48RC.</p>
<p>a) In 3D View, simply I place 1 lamp, 1 cube on the first layer, and 1 cube on the second layer.<br />
then turn the second layer only visible, cube on the second layer does&#039;t receive lighting.<br />
And also in &#039;Buttons window&#039;,  &#039;Shading&#039; &gt; &#039;Lamp buttons&#039; panel setting about lamp,<br />
&#039;Layer&#039; button does&#039;t affected.<br />
It seems Apricot build version resolved better about these behavior.</p>
<p>b) Can&#039;t previewing material keyframe animation, about RGB, Alpha and  so on.. </p>
<p>I would appreciate if developers would take into account.<br />
Best regards.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383658</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Sun, 05 Oct 2008 20:27:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383658</guid>
		<description>Was trying to make simple clouds.  Using both blender internal and yaffray (yaffray needs 2.5 times as much light, but thats always been).  Changing colors in the 'map to' panel (right beside sky/atmosphere) doesn't.  It starts out as purple, and stays purple.  You can click on the color and the pallet comes up and you can change it to white (I wanted clouds to be white), but when you let go of the mouse it all snaps back to purple.  The rgb color sliders also snap back to purple.  Also the shadow button stays off.  Clicking it on does nothing (it stays off).  Also, clicking on both sky and atmosphere gives me purple sky, clicking them off gives me black sky.  If anyone wants me to try anything else, please reply, etc.  I'm running Linux/dynamic/32bit/Hardy/Gnome.
Thanks,
Bob</description>
		<content:encoded><![CDATA[<p>Was trying to make simple clouds.  Using both blender internal and yaffray (yaffray needs 2.5 times as much light, but thats always been).  Changing colors in the &#039;map to&#039; panel (right beside sky/atmosphere) doesn&#039;t.  It starts out as purple, and stays purple.  You can click on the color and the pallet comes up and you can change it to white (I wanted clouds to be white), but when you let go of the mouse it all snaps back to purple.  The rgb color sliders also snap back to purple.  Also the shadow button stays off.  Clicking it on does nothing (it stays off).  Also, clicking on both sky and atmosphere gives me purple sky, clicking them off gives me black sky.  If anyone wants me to try anything else, please reply, etc.  I&#039;m running Linux/dynamic/32bit/Hardy/Gnome.<br />
Thanks,<br />
Bob</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bluelife</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383534</link>
		<dc:creator>bluelife</dc:creator>
		<pubDate>Sun, 05 Oct 2008 11:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383534</guid>
		<description>in linux there is a change(bug?) on the bevel curve from another curve where now if it isn't 3d it won't bevel the curve...
also there seems to be missing the yafray rendering option? (in my own yesterday build it's still there though)</description>
		<content:encoded><![CDATA[<p>in linux there is a change(bug?) on the bevel curve from another curve where now if it isn&#039;t 3d it won&#039;t bevel the curve&#8230;<br />
also there seems to be missing the yafray rendering option? (in my own yesterday build it&#039;s still there though)</p>
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	<item>
		<title>By: Bob</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383435</link>
		<dc:creator>Bob</dc:creator>
		<pubDate>Sun, 05 Oct 2008 01:53:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383435</guid>
		<description>The only quirks I've seen with 2.48pre are that the panels in the buttons window keep moving around.  I collapse the panel, move the title bar to where I want it and reopen the panel.  Then I switch from materials to textures (basically any other set of panels) and back again, and the panels have moved out of position (usually down and to the left).  Using Linux/Dynamic/32bit/Ubuntu/Hardy/Gnome.
Please reply if you need more information.
Thanks,
Bob</description>
		<content:encoded><![CDATA[<p>The only quirks I&#039;ve seen with 2.48pre are that the panels in the buttons window keep moving around.  I collapse the panel, move the title bar to where I want it and reopen the panel.  Then I switch from materials to textures (basically any other set of panels) and back again, and the panels have moved out of position (usually down and to the left).  Using Linux/Dynamic/32bit/Ubuntu/Hardy/Gnome.<br />
Please reply if you need more information.<br />
Thanks,<br />
Bob</p>
]]></content:encoded>
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	<item>
		<title>By: andyo</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383402</link>
		<dc:creator>andyo</dc:creator>
		<pubDate>Sat, 04 Oct 2008 21:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383402</guid>
		<description>It works great.  Just starting to play around.  Anyway, a few silly things that happened to me:

On newly installed Windows XP SP2

The installer had me download vcredist_x86
I had to download and install msvcr71.dll manually after error message upon opening blender (I did not notice warnings of missing dll during the checking dll part of installation)
Did not find Python 2.6
Installer sais its 2.7</description>
		<content:encoded><![CDATA[<p>It works great.  Just starting to play around.  Anyway, a few silly things that happened to me:</p>
<p>On newly installed Windows XP SP2</p>
<p>The installer had me download vcredist_x86<br />
I had to download and install msvcr71.dll manually after error message upon opening blender (I did not notice warnings of missing dll during the checking dll part of installation)<br />
Did not find Python 2.6<br />
Installer sais its 2.7</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IamInnocent</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383311</link>
		<dc:creator>IamInnocent</dc:creator>
		<pubDate>Sat, 04 Oct 2008 15:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383311</guid>
		<description>Please bluelife, could you be more descriptive, more specific ?
Describe what happens or fill in a bug report.

Jean</description>
		<content:encoded><![CDATA[<p>Please bluelife, could you be more descriptive, more specific ?<br />
Describe what happens or fill in a bug report.</p>
<p>Jean</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bluelife</title>
		<link>http://www.blendernation.com/2008/10/02/first-blender-248-testing-build-available/#comment-383248</link>
		<dc:creator>bluelife</dc:creator>
		<pubDate>Sat, 04 Oct 2008 12:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blendernation.com/?p=4883#comment-383248</guid>
		<description>there seem to be a problem with beziers... bevel currve doesn't work

p.s. wow,many greeks :D</description>
		<content:encoded><![CDATA[<p>there seem to be a problem with beziers&#8230; bevel currve doesn&#039;t work</p>
<p>p.s. wow,many greeks :D</p>
]]></content:encoded>
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