Lucas Veber recently wrote a ‘making of’ tutorial for his photo realistic image entitled ‘Grapes’ from a while back.
Monthly Archives: September 2008
Rapid fire – the unpublished links
Kajimba – a 26 part 3d animated series, made in Blender
ProMotion studios (of Lighthouse and Slimers fame) have started an ambitious project: a 26 part animated TV series. Check out some early artwork!
Blender.org servers down for rack move
The blender.org webservers are currently being moved to another rack at the ISP. Expected downtime is 2-3 hours.
Update: everything’s up and running again. Cheers, guys!
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(Hello, newsflash bar! :-)
German DVD: “Blender Video-Training”
Yo Frankie! First Crystalspace builds available
During last month’s premiere of Yo Frankie! I was in for a bit of a surprise. Clearly I hadn’t been paying enough attention, but about halfway down the project the decision was made to create two versions of the game: the Blender Game Engine Edition (BGE) and the CrystalSpace Edition (CSE).
Project Focus : Slimers by Promotion Studio
Remember the ‘Slimers’ commercial by Promotion Studios? James Neale talks about the project’s pipeline and Blender’s role in it, how they rebuilt Blender to run on their 64 bit quad-cores machines with 8 gig ram (closed source apps, eat your heart out! ;-) and about trademarked Nickelodeon slime properties. A very cool read.
Blender Session at Software Freedom Day, Boston- Sept 20 2008
Bassam Kurdali, author of the the Mancandy FAQ CD will be presenting a demo of Blender at the Software Freedom Day.



